SundayQuest Adventures: Volume 8

(Self-Published) · Board game · 2023
— Ludopedia 9.0 BGG 2–5 60–240 min
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— rating Ludopedia
9.0 rating BGG
Our Verdict
FOR GENRE FANS

If you're a HeroQuest purist who enjoys fan-made extra content, this expansion is a perfect treat to relive the classic!

Highlights
  • Expansion faithful to the HeroQuest spirit
  • Extra content for hours of play
  • Compatible with various versions
  • Made by passionate fans
Keep in mind
  • Requires base game and other expansions
  • Originally from a Facebook group
  • May use elements from US versions
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About the game

What you do in a play session

If you're a fan of card-slinging and dungeon crawling in the HeroQuest universe, get ready for another adventure! SundayQuest Adventures Volume 8 brings 12 new quests that were originally released exclusively on the 'Ye Olde Inn' Facebook group. This expansion continues the saga right after the events of 'Wizards of Morcar', and to enjoy it fully, it's best to have already completed Kellar's Keep, Return of the Witch Lord, Against the Ogre Horde, and Wizards of Morcar itself. Also, depending on your version, some quests might incorporate elements from 'The Mage in the Mirror' and 'The Frozen Horror'.

The key here is that this expansion was designed to fit seamlessly with the original 1980s UK release of HeroQuest, but it's made to be compatible with both the older versions (European and American from 1989-1991) and the more recent 2021 re-release. In other words, no matter which HeroQuest you have stashed away, these creators have thought of everything so you can relive the magic and dangers you know and love, with a nostalgic touch and brand-new challenges. It's a chance to extend the lifespan of your favorite game with content made by those who understand and cherish the classic.

Expansion for

Published additional content

1 items

Best player count

BGG community vote

2–5 players
2 OK
3 OK
4 OK
5 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Game: HeroQuest
Publisher (Self-Published)
Designer Giles McNeill

Community

Data from BoardGameGeek

30owners
6wishlist
1want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
Do I need the base HeroQuest game to play this expansion?
Yes! This is an expansion, so you need to own the base HeroQuest game to use the quests and components in this pack.
How many players can play with this expansion?
The base HeroQuest game is for 2 to 5 players, and this expansion maintains that count, allowing groups of friends to have fun together.
What is the average duration of a game session?
Quests can vary significantly, but expect anywhere from 60 to 240 minutes per adventure, depending on complexity and the group.
Do I need to have played other expansions before?
To get the most out of it, it's recommended to have played Kellar's Keep, Return of the Witch Lord, Against the Ogre Horde, and Wizards of Morcar. Some quests may also use elements from The Mage in the Mirror and The Frozen Horror.
Is this expansion official from Hasbro?
No, this is a third-party expansion, created by fans and originally released on a Facebook group. It was made to be compatible with the original versions and the HeroQuest re-release.
What makes this expansion special?
It offers new adventures created by dedicated fans, expanding the HeroQuest universe with quests that complement the original experience and keep the game's spirit alive.