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rating
Ludopedia
8.6
rating
BGG
Our Verdict
RECOMMENDED
Love fast, customizable miniature games? Sword Weirdos mashes up the best of different worlds for a fun skirmish!
Highlights
- Simple and fast rules
- Uses your own miniatures
- Stick-based measurement
- Lots of dice rolling
Keep in mind
- Print & Play focus
- Limited strategic depth
Rules manual not indexed yet
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About the game
What you do in a play session
If you've never played Space Weirdos, you might wonder what will make Sword Weirdos different from other fantasy skirmish games. Not much! It takes what I like from other games and mashes it all together. Low model count: 4-10 models or so for each side. Use any minis you have. Short but comprehensive. Everything in one 16ish page zine. Minimal tokens, but still a few because I like them. No tape measures or rulers, all movement and ranges are measured with 5” sticks. Uses all your RPG dice (except the d20, d20's get enough love) because dice are fun. A points system, but you shouldn’t worry about it too much. Alternating activations, opposed rolls, Maneuver Points, and random tables mean everyone is involved and rolling dice all the time. It's a fast-paced, action-focused experience that allows for customization with your own miniatures.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Garske Games
Designer
Casey Garske
Artist
Łukasz Kowalczuk
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many miniatures do I need to play?
You'll need about 4 to 10 miniatures per side, but the great thing is you can use any minis you already own!
Is this a Print & Play game?
Yes, Sword Weirdos is a Print & Play game. You'll need to print the provided files to get the game components.
Do I need any special accessories?
You'll need your RPG dice (except the d20) and 5-inch sticks for measuring movement and ranges. No tape measures or rulers required!
What is the game's complexity?
The complexity is considered medium (3/5 on BGG). The rules are straightforward, but tactical decisions and dice rolls offer a good challenge.
Is this a good game for wargame beginners?
Yes, because it's fast-paced and lets you use your own miniatures, it's a great entry point for those wanting to try skirmish games without a large initial investment.
How long does a game typically last?
A game of Sword Weirdos usually takes between 30 to 90 minutes, depending on the number of players and how familiar they are with the rules.
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