Take It to the Limit!

Burley Games · Board game · 2006
— Ludopedia 6.8 BGG 1–6 · best 6 Solo 45 min Weight 2.1/5
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— rating Ludopedia
6.8 rating BGG
Our Verdict
RECOMMENDED

If you're a fan of abstract games that blend luck and plenty of strategy, Take It to the Limit! is a treat. It's the evolution of the classic Take it Easy!, but with more depth and interesting decisions. Perfect for anyone who enjoys a numerical and spatial challenge, whether solo or with friends, aiming to optimize each tile placement for the highest score.

Highlights
  • Engaging abstract challenge
  • Two distinct game experiences
  • Simple rules, deep strategy
  • Colorful and functional components
  • Excellent solo mode
Keep in mind
  • Can be repetitive for some
  • Requires attention to detail
  • Very abstract theme
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About the game

What you do in a play session

What's up, folks! If you enjoyed the classic Take it Easy!, get ready for an even more pumped-up and challenging version: Take It to the Limit! Here, the hexagonal tile-laying fun reaches a new level of complexity and strategy. Forget the smaller boards, because this game features much larger playing areas, with 64 tiles in each set, each boasting four different colors in three directions. These tiles are split between 'moon' and 'sun' types, adding an extra layer of planning.

But it doesn't stop there! The game introduces gold and silver bonus tiles that can give your score a significant boost if you manage to complete lines through them in all three directions. And the best part is that the game boards are double-sided, offering two distinct experiences: the 'Nexus' board, denser and more strategic (with games lasting around 45 minutes), where all 64 tiles are used and you can optimize your score with bonuses and the intertwining of 'sunrays' and 'moonbeams'. If things get tough, there's even a 'Scrap Yard' to discard unwanted tiles, but beware: a messy scrapyard can lead to penalty points! The 'Orchid' board, on the other hand, is faster and more elegant (around 25 minutes), where you choose to play with only 'sun' or 'moon' tiles. Special orchid symbols allow you to set aside unwanted tiles and even reposition them at the end to try for that extra score. It's an abstract puzzle that will test your spatial awareness and numerical reasoning in a super fun way!

Best player count

BGG community vote

1–6 players
1 OK
2 REC
3 REC
4 REC
5 BEST
6 BEST

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Game details

Mechanics, categories, families and credits

Mechanics

Categories

Families

Players: Games with Solitaire Rules Series: Take It ...
Publisher Burley Games
Designer Peter Burley
Artist Franz Vohwinkel

Community

Data from BoardGameGeek

477owners
130wishlist
41want to play

Frequently Asked Questions

Quick answers before you buy

6 questions
How many players can participate in Take It to the Limit!?
The game accommodates 1 to 6 players, which is great because it allows for both solo challenges and sessions with friends.
What is the average game duration?
A game can last between 25 and 45 minutes, depending on the chosen board. The 'Orchid' board is faster (25 min), while the 'Nexus' offers a longer and more strategic experience (45 min).
Is it a very complex game?
With a BGG weight of 2.0488/5, it falls into the light to medium complexity range. The rules are easy to pick up, but mastering the scoring strategies and bonus tile usage requires a bit more practice and reasoning.
What are the main components of the game?
You'll find double-sided individual boards (Nexus and Orchid), 64 hexagonal tiles (sun and moon) in four colors, and gold and silver bonus tiles. Everything is colorful and functional for the tile-laying experience!
Who is Take It to the Limit! recommended for?
It's perfect for those who enjoy abstract games, logic puzzles, and numerical challenges. If you like optimizing scores and planning ahead, and already enjoyed Take it Easy!, you'll love this more robust version.
What differentiates this version from the original Take it Easy!?
Take It to the Limit! is a more advanced version, with larger boards, more tiles, the introduction of 'sun' and 'moon' tiles, gold and silver bonuses, and the 'Scrap Yard' and 'Orchid' mechanics for discarding/repositioning tiles, offering greater strategic depth.

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