Our Verdict
FOR GENRE FANS
Perfect for those who love the chaotic vibe of the show and want a light fighting game with miniatures. The highlight is the fast-paced combat dynamic.
Highlights
- Miniatures very faithful to the show
- Fast and dynamic gameplay
- Accessible rules for beginners
- Unpredictable combat system
Keep in mind
- Language dependency for cards
- Shallow strategy for hardcore gamers
Rules manual not indexed yet
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About the game
What you do in a play session
Get ready for total chaos! In Teen Titans GO! Mayhem, peace is not the priority; the Teen Titans have decided that the best way to spend their time is by fighting each other. The goal is simple: be the first team to collect 5 victory points (VP) and prove who's the boss of the tower. The game is built around the 'Mayhem System', a dynamic combat system where knocking out (KO) your opponents is the fastest route to victory.
Battles are intense and unpredictable, as the damage dealt changes every round based on the result of the mayhem die. Each Titan has unique powers to attack, and some utilize fire tokens. These tokens are tricky: they deal damage at the very beginning of each round, also based on the mayhem die, forcing players to plan their moves carefully to avoid being caught off guard.
But it's not all about punches and kicks. When you're not trying to take down the enemy, your team can collaborate to complete special missions from the 'GO!' deck. These missions require teamwork and provide another crucial path to securing those essential victory points. If your character is KOed, don't panic: they are removed from the board temporarily but return to the fray in the next round, ready for revenge. With fun miniatures and a fast pace, the game perfectly captures the chaotic energy of the cartoon, blending light strategy with plenty of mayhem.
Battles are intense and unpredictable, as the damage dealt changes every round based on the result of the mayhem die. Each Titan has unique powers to attack, and some utilize fire tokens. These tokens are tricky: they deal damage at the very beginning of each round, also based on the mayhem die, forcing players to plan their moves carefully to avoid being caught off guard.
But it's not all about punches and kicks. When you're not trying to take down the enemy, your team can collaborate to complete special missions from the 'GO!' deck. These missions require teamwork and provide another crucial path to securing those essential victory points. If your character is KOed, don't panic: they are removed from the board temporarily but return to the fray in the next round, ready for revenge. With fun miniatures and a fast pace, the game perfectly captures the chaotic energy of the cartoon, blending light strategy with plenty of mayhem.
Expansions
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
BEST
3
REC
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
CMON Global Limited
Designer
Alexio Schneeberger
Community
Data from BoardGameGeek
665owners
39wishlist
4want to play
Frequently Asked Questions
Quick answers before you buy
Is the game complex? Do I need board game experience?
Not at all! It's very accessible and ideal for those starting the hobby or looking for something casual.
How long does a game last?
Games usually last around 30 minutes, depending on how quickly teams reach 5 points.
Does the game come with miniatures?
Yes, the game includes character miniatures, which greatly enhances the thematic immersion.
How many people can play?
From 2 to 4 players, divided into teams.
Is the game suitable for children?
Absolutely. Given the theme and simple mechanics, it's a great choice for kids and families.
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