8.7
rating
Ludopedia
8.1
rating
BGG
Our Verdict
The essential upgrade for those wanting to take Martian economics to the rest of the solar system!
Highlights
- Expands strategic possibilities
- New layers of economic management
- Dynamic interaction and drafting
- High-quality components
Keep in mind
- Requires the base game
- Increases playtime
HIGHLY RECOMMENDED
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Suit up, space travelers, because the Martian horizon just got a whole lot wider! If you're already a Terraforming Mars fan, you know the goal is to turn the Red Planet into a habitable home. But what if we told you that the real profit isn't just found in Martian soil? In Colonies, your corporation decides to look beyond Mars and explore the rest of the solar system. It's time to send trade fleets to distant moons and even attempt to colonize the clouds of Jupiter!
This expansion adds a delightful strategic layer to the base game. Now, you don't just focus on oxygen and temperature; you need to manage colonies on other celestial bodies to ensure your income and resources keep climbing. The game introduces new components, such as colony tiles, where you establish your presence to extract maximum value. Additionally, the pack is packed with new project cards and fresh corporations that offer entirely new ways to play.
The 'open drafting' mechanic and the way unchosen resources gain value bring a fresh dynamism, making every 'take or leave' decision carry immense weight. It's the kind of expansion that doesn't just 'add stuff,' but actually expands the strategic possibilities in a way that makes the base game feel like just the beginning of the journey. If you love managing massive space empires and want deeper economic gameplay, Colonies is the upgrade your table needs. Just don't forget: to join this mission, you'll need the Terraforming Mars base game in hand!
This expansion adds a delightful strategic layer to the base game. Now, you don't just focus on oxygen and temperature; you need to manage colonies on other celestial bodies to ensure your income and resources keep climbing. The game introduces new components, such as colony tiles, where you establish your presence to extract maximum value. Additionally, the pack is packed with new project cards and fresh corporations that offer entirely new ways to play.
The 'open drafting' mechanic and the way unchosen resources gain value bring a fresh dynamism, making every 'take or leave' decision carry immense weight. It's the kind of expansion that doesn't just 'add stuff,' but actually expands the strategic possibilities in a way that makes the base game feel like just the beginning of the journey. If you love managing massive space empires and want deeper economic gameplay, Colonies is the upgrade your table needs. Just don't forget: to join this mission, you'll need the Terraforming Mars base game in hand!
GALLERY
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Mechanics
Categories
Families
Publisher
FryxGames, Stronghold Games, Arclight Games, Brädspel.se, Ghenos Games, Intrafin Games, Kilogames, Korea Boardgames, Lautapelit.fi, Lavka Games, Maldito Games, MeepleBR, MINDOK, Rebel Sp. z o.o., Reflexshop, Schwerkraft-Verlag, Siam Board Games, Surfin' Meeple China
Designer
Jacob Fryxelius, Jonathan Fryxelius
Artist
Isaac Fryxelius, William Bricker
Can I play Colonies solo?
No, you absolutely need the Terraforming Mars base game to play this expansion.
How long does a game take with this expansion?
Playtime increases slightly, typically landing around the 2-hour mark, depending on the player count.
Do I need other expansions to play?
No! Colonies works perfectly with just the base game, but it is also compatible with all other existing expansions.
Does the game get much harder?
It becomes more complex and deep, offering more strategic options, but isn't necessarily 'harder' to grasp.
Who would you recommend this game to?
To players who have mastered the base game and crave more economic management and space exploration options.