The Isle of Cats: Kittens + Beasts

The City of Games, GaGa Games, Geekach LLC · Board game · 2022
9.0 Ludopedia 8.2 BGG 1–6 · best 3 Solo 30–90 min Weight 2.9/5
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9.0 rating Ludopedia
8.2 rating BGG

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Our Verdict
HIGHLY RECOMMENDED

If you love The Isle of Cats and want more variety, this expansion is a fantastic addition! The new modules add interesting layers without overcomplicating things.

Highlights
  • More strategies and replayability
  • Flexible and combinable modules
  • Adds cute kittens and beasts
  • Varied challenges for everyone
Keep in mind
  • Can slightly increase complexity
  • Requires the base game
  • Some modules are harder
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
Access Rules Guide

About the game

What you do in a play session

Hey folks! If you're already a fan of The Isle of Cats, get ready for more cuteness and challenge with the Kittens + Beasts expansion! It introduces three new modules that you can mix and match however you like, plus an extra lesson module and six new family cards. The Kitten module is super chill, focusing on being fast each day and adding adorable kittens without much complexity. The Beast module ups the ante a bit, introducing ancient beasts that provide early-game goals. The trick here is to strategically position cat families near them, as the beasts only become happy and grant you points if they're surrounded by their feline friends. Finally, the Event module is for those who crave an extra challenge: it introduces rule-changing events in rounds 1 and 5, and adds scoring opportunities in rounds 2, 3, and 4. This forces you to adapt your strategy each round, figuring out how to best leverage these twists. This expansion is perfect for anyone seeking more replayability and fresh strategies without straying too far from the original game's core. You can use all modules together or just pick the ones that appeal most, maintaining compatibility with all game modes, including solo and up to 6 players. It's a fantastic way to inject new life into your The Isle of Cats sessions!

Expansion for

Published additional content

1 items

Rules videos

Learn by watching before you open the box

4 videos

Rules manual

Official PDF file

Rules manual — The Isle of Cats: Kittens + Beasts English · PDF
Download Manual

Best player count

BGG community vote

1–6 players
1 REC
2 REC
3 BEST
4 BEST
5 REC
6 REC

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Game details

Mechanics, categories, families and credits

Families

Animals: Cats Components: Polyominoes Crowdfunding: Kickstarter Game: The City of Kings Islands: Fictional Players: Games with Solitaire Rules
Publisher The City of Games, GaGa Games, Geekach LLC, Lucky Duck Games, Maldito Games, MINDOK, Skellig Games, Yayoi The Dreamer, YOKA Games
Designer Frank West
Artist Dragolisco, Frank West

Community

Data from BoardGameGeek

7,712owners
437wishlist
79want to play

Frequently Asked Questions

Quick answers before you buy

7 questions
Do I need the base game 'The Isle of Cats' to play this expansion?
Yes, absolutely! 'Kittens + Beasts' is an expansion and requires the base game 'The Isle of Cats' to be played.
How many players can participate with this expansion?
The expansion maintains the same player count as the base game, so you can play with 1 to 6 players.
Does the expansion significantly increase the game's complexity?
It depends on the module! The Kitten module is quite simple, while the Beasts and Events modules add more layers. You can choose which ones to use to control the complexity.
Can I use the expansion modules separately?
Yes! The great thing is that you can use each of the three modules (Kittens, Beasts, Events) individually or combine them as you prefer, adapting the game to your liking.
How much playtime does it add?
The expansion can add 30 to 90 minutes to the game time, depending on how many modules you decide to use and your familiarity with the rules.
Is this expansion compatible with the solo mode?
Yes! All modules in the expansion are compatible with the solo mode, offering new challenges for those playing alone.
What exactly does the Event module do?
The Event module introduces rule changes in rounds 1 and 5, and new ways to score points in rounds 2, 3, and 4, forcing players to adapt their strategies each round.