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rating
Ludopedia
7.6
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
Fans of epic challenges and cooperative play will love this deck.
Highlights
- Intense challenge
- Immersive narrative
- Strategic cooperation
- Thematic expansion
Keep in mind
- 1-2 players only
- 60 min playtime
- Requires base game
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About the game
What you do in a play session
If you’ve already tackled The Lord of the Rings adventures in the regular mode, the Nightmare Deck ‘The Hills of Emyn Muil’ will bring you back — but with a darker edge. This expansion offers a grimmer take on the classic scenario, where heroes face deadlier enemies, gloomier locations, and surprises that will keep your heart racing. Rather than simply replay the same sequence of encounters, each Nightmare Deck introduces 20 alternate encounter cards, along with clear instructions for swapping out the originals. On top of that, a Nightmare Mode card tells you which cards from the original deck are removed, while another card adds extra rules that crank up the tension and unpredictability.
The complete set includes 20 brand‑new encounter cards, a Nightmare Mode card, and an additional rules card, all ready to be mixed into the mission’s original deck. The goal stays the same: defeat the threat looming over the Hills of Emyn Muil, but now with more challenges and strategic depth. Like the base game, it’s cooperative and demands players coordinate their actions, but hand management makes every choice more critical, as the cards you hold can be the difference between victory and defeat. Variable player powers also come into play, letting each hero use their unique ability to turn the tide in their favor.
To play, simply have the base game, pick the “The Hills of Emyn Muil” mission, and replace the indicated cards. The playtime stays around 60 minutes, perfect for short but intense sessions. If you love revisiting familiar settings with a touch of terror and want to test your group’s mettle against even deadlier foes, this deck is the right pick. The expansion is ideal for those who already know the LCG and want to step up the stakes while preserving Tolkien’s epic atmosphere with a dash of suspense and surprise.
The complete set includes 20 brand‑new encounter cards, a Nightmare Mode card, and an additional rules card, all ready to be mixed into the mission’s original deck. The goal stays the same: defeat the threat looming over the Hills of Emyn Muil, but now with more challenges and strategic depth. Like the base game, it’s cooperative and demands players coordinate their actions, but hand management makes every choice more critical, as the cards you hold can be the difference between victory and defeat. Variable player powers also come into play, letting each hero use their unique ability to turn the tide in their favor.
To play, simply have the base game, pick the “The Hills of Emyn Muil” mission, and replace the indicated cards. The playtime stays around 60 minutes, perfect for short but intense sessions. If you love revisiting familiar settings with a touch of terror and want to test your group’s mettle against even deadlier foes, this deck is the right pick. The expansion is ideal for those who already know the LCG and want to step up the stakes while preserving Tolkien’s epic atmosphere with a dash of suspense and surprise.
Expansion for
Published additional content
Gallery
Box and component photos
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Best player count
BGG community vote
1
OK
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Fantasy Flight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag
Designer
Nate French
Artist
Alexandre Dainche, Alyn Spiller, Christina Davis, Jake Murray, Jose Vega, Mariusz Gandzel, Michael Rasmussen, Sandara Tang, Trudi Castle
Community
Data from BoardGameGeek
717owners
78wishlist
28want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play and what is the typical playtime?
This deck works for 1 to 2 players and the typical playtime is about 60 minutes.
Does the deck work on its own or does it require the base game?
It requires the base game to play; the deck only replaces cards and adds rules.
What are the main differences compared to the original scenario?
The scenario becomes darker, with deadlier enemies, alternative encounter cards, and extra rules that raise the tension.
Is the game suitable for beginners?
Yes, but it’s recommended that the player already has some familiarity with the LCG and cooperative mechanics.
Are there any age restrictions?
Recommended for ages 12 and up, as the theme can be intense.
Can the deck be used in multi‑campaign play?
Yes, it can be integrated into campaigns, but it does not alter the main storyline.
How are encounter cards added?
Follow the instructions on the Nightmare Mode card: remove the indicated cards and add the 20 new cards to the mission deck.