—
rating
Ludopedia
7.9
rating
BGG
Our Verdict
FOR GENRE FANS
Perfect for veterans seeking a brutal challenge in the Isengard scenarios.
Highlights
- Drastically increases game tension
- Strategic challenge for optimized decks
- Faithful to Saruman's oppressive atmosphere
Keep in mind
- Requires core set and original expansion
- Heavy dependency on text translation
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About the game
What you do in a play session
If you feel like you've mastered Middle-earth and the LCG adventures are becoming too easy, get ready: it's time to face Nightmare mode. 'The Voice of Isengard Nightmare Deck' isn't a full game, but an essential supplement for those looking to crank up the difficulty of the three scenarios from the Voice of Isengard expansion. Imagine Saruman tightening the siege, making threats far more brutal and forcing you and your companions to rethink every move and every card in your deck.
This 60-card deck is a print-on-demand product, focused on functionality for players who want to turn the original experience into a true survival test. The goal here is simple: add new layers of complexity and danger to familiar scenarios, forcing players to optimize hand management and the coordination of each character's unique powers. There's no room for silly mistakes when the forces of Isengard are attacking with full strength.
A crucial point for buyers: this content is purely complementary. To get these cards on the table, you absolutely need two things: The Lord of the Rings: The Card Game Core Set and the Voice of Isengard boxed expansion. Without them, you'll just have a pile of cards without context. Additionally, be mindful of the language barrier, as there is heavy text dependency, and you'll need translation or fluency to avoid getting lost in the rules and card effects. It's the ultimate challenge for veterans seeking that 'almost lost everything' feeling in every round.
This 60-card deck is a print-on-demand product, focused on functionality for players who want to turn the original experience into a true survival test. The goal here is simple: add new layers of complexity and danger to familiar scenarios, forcing players to optimize hand management and the coordination of each character's unique powers. There's no room for silly mistakes when the forces of Isengard are attacking with full strength.
A crucial point for buyers: this content is purely complementary. To get these cards on the table, you absolutely need two things: The Lord of the Rings: The Card Game Core Set and the Voice of Isengard boxed expansion. Without them, you'll just have a pile of cards without context. Additionally, be mindful of the language barrier, as there is heavy text dependency, and you'll need translation or fluency to avoid getting lost in the rules and card effects. It's the ultimate challenge for veterans seeking that 'almost lost everything' feeling in every round.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Fantasy Flight Games
Designer
Caleb Grace
Artist
Anthony Feliciano, Chris Grun, J. B. Casacop, Joel Hustak, Julian Kok, Katy Grierson, Mariusz Gandzel, Rafał Hrynkiewicz, Suzanne Helmigh (I)
Community
Data from BoardGameGeek
418owners
69wishlist
21want to play
Frequently Asked Questions
Quick answers before you buy
Can I play with just this deck?
Not at all! You need the Core Set and the Voice of Isengard expansion to use these cards.
What exactly does 'Nightmare Mode' do?
It adds new threat cards and rules that make the scenarios much harder and more punishing.
How many players can participate?
1 to 2 players, following the cooperative dynamics of the base game.
Is the game complex?
Yes, especially since it's content designed for those who already know the mechanics and want a greater challenge.
Does it come with a board or tokens?
No, it only includes the 60 cards required to implement nightmare mode.