2.0
rating
Ludopedia
6.9
rating
BGG
Our Verdict
Guaranteed fun for those who love chaos, taverns, and constant bluffing!
Highlights
- Very fast-paced gameplay
- Highly flavorful characters
- High social interaction
- Plays great with the original
Keep in mind
- Player elimination can happen
- Language dependency (English)
RECOMMENDED
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Get your liver and your best bluff ready, because the tavern is open once again! The Red Dragon Inn 2 is that sequel you didn't know you needed, but now you can't stop playing. This is a standalone game, meaning you can dive straight in or, if you want even more chaos, combine it with the original to host a massive party of up to eight drunken adventurers trying to survive the night.
The goal is simple yet brutal: be the last adventurer standing, with gold in your pocket and your consciousness (or what's left of it) intact. To achieve this, you'll be managing your hand of cards, tracking your intoxication levels, and trying not to get knocked out by your friends. The game is packed with thematic components, including a drink deck, fortitude and alcohol level markers, gold, and new heroic adventurers who bring unique personalities to the table.
Meet the crew: there's Dimli, a grumpy dwarf who can outdrink anyone and is a master with axes; Eve, an illusionist who might save the party or prank her friends out of pure boredom; Fleck, a dashing half-elf bard who keeps spirits high with his music; and Gog, a hulking half-ogre who is a sweetheart but definitely someone you shouldn't ask to dance. Each character features variable player powers that shift the game's dynamics, requiring specific strategic management of your resources. It's a fast-paced, hilarious, and tense card game, perfect for anyone who loves a healthy dose of chaos and social interaction!
The goal is simple yet brutal: be the last adventurer standing, with gold in your pocket and your consciousness (or what's left of it) intact. To achieve this, you'll be managing your hand of cards, tracking your intoxication levels, and trying not to get knocked out by your friends. The game is packed with thematic components, including a drink deck, fortitude and alcohol level markers, gold, and new heroic adventurers who bring unique personalities to the table.
Meet the crew: there's Dimli, a grumpy dwarf who can outdrink anyone and is a master with axes; Eve, an illusionist who might save the party or prank her friends out of pure boredom; Fleck, a dashing half-elf bard who keeps spirits high with his music; and Gog, a hulking half-ogre who is a sweetheart but definitely someone you shouldn't ask to dance. Each character features variable player powers that shift the game's dynamics, requiring specific strategic management of your resources. It's a fast-paced, hilarious, and tense card game, perfect for anyone who loves a healthy dose of chaos and social interaction!
GALLERY
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Mechanics
Categories
Families
Publisher
SlugFest Games, Arclight Games, Hobby World, Pegasus Spiele
Designer
Cliff Bohm, Colleen Skadl, Geoff Bottone
Artist
Beth Trott, Cliff Bohm, Cold FuZion Studios, Doug Kovacs, Drew Morrow, Kennon James, Rhonda Libbey, Rose Besch
Do I need the first game to play this one?
No! It is a standalone game, but if you own the first one, you can play with up to 8 people.
Is it hard to learn?
Not at all; the rules are straightforward and the focus is on fun and interaction.
How long does a game last?
Usually between 30 to 45 minutes, depending on the player count.
Is the game in Portuguese?
No, the content is in English, so you might need a translation or help reading the cards.
Who is this game for?
Groups of friends who love party games, bluffing, and don't mind a bit of salty competition.
How many players can play?
2 to 4 players (or up to 8 if combined with the original game).