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rating
Ludopedia
7.9
rating
BGG
Our Verdict
FOR GENRE FANS
If you're already a fan of Time of Legends: Joan of Arc and crave more medieval battles with a fantasy and intrigue twist, this expansion is for you! The Teutonic Knights bring a fresh flavor to the conflict.
Highlights
- More armies and scenarios
- Explores Eastern Europe
- Expands the base game
- Rich and immersive theme
Keep in mind
- Requires the base game
- Moderate language dependency
- Increased complexity
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About the game
What you do in a play session
Get ready to expand your epic battles in Time of Legends: Joan of Arc with the Teutonic Knights expansion! If you think Joan of Arc's France already has enough excitement, just wait until you see what Eastern Europe has in store. These folks bring not only bloody battles but also a good dose of mystical intrigue, diving deep into the pagan past of Lithuanians and Poles to create worthy adversaries for the evangelizing crusades.
With the Teutonic Knights, the base game gains new layers of depth. You'll find new characters and armies ready to enter the fray, brand-new battlefields that will demand new tactics, and, of course, new scenarios that promise to challenge even the most experienced players. It's a chance to relive or rewrite history with more units, more maps, and more missions that explore the rich medieval and fantasy tapestry.
The Action Points mechanic continues to rule, allowing you to plan your moves carefully, while Area Movement forces you to strategically consider where to position your troops. Dice Rolling adds that touch of unpredictability, and the Modular Board ensures each game is a new experience. Oh, and we can't forget Variable Player Powers, which give each faction a special flair. This expansion is ideal for those who already enjoy the Joan of Arc universe and want more content to explore, whether in long campaigns or standalone games with new challenges.
With the Teutonic Knights, the base game gains new layers of depth. You'll find new characters and armies ready to enter the fray, brand-new battlefields that will demand new tactics, and, of course, new scenarios that promise to challenge even the most experienced players. It's a chance to relive or rewrite history with more units, more maps, and more missions that explore the rich medieval and fantasy tapestry.
The Action Points mechanic continues to rule, allowing you to plan your moves carefully, while Area Movement forces you to strategically consider where to position your troops. Dice Rolling adds that touch of unpredictability, and the Modular Board ensures each game is a new experience. Oh, and we can't forget Variable Player Powers, which give each faction a special flair. This expansion is ideal for those who already enjoy the Joan of Arc universe and want more content to explore, whether in long campaigns or standalone games with new challenges.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
OK
4
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Mythic Games
Designer
Pascal Bernard, Patrick Receveur
Artist
Bayard Wu, Catalin Lartist, Christophe Madura, David Demaret, Nicolas Jamme, Solène Chastang, Stef Kopinski, Stéphane Gantiez
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game Time of Legends: Joan of Arc to play with the Teutonic Knights?
Yes, absolutely! This expansion adds content to the base game, so you need to own it to play.
How many players does this expansion support?
The expansion maintains the player count of the base game, which is for 2 to 4 players.
Does the game become much more complicated with this expansion?
It adds more options and rules, so it might increase complexity slightly. If you're already comfortable with the base game, you'll get the hang of it quickly, but it might be a bit daunting for absolute beginners.
What kinds of components come in this expansion?
Expect new unit and hero miniatures, new modular boards to create different battlefields, cards, and tokens for the new scenarios and factions.
Does the expansion introduce new mechanics?
It focuses on expanding what already exists, introducing new characters with unique powers and scenarios that utilize the existing mechanics, such as Action Points and Area Movement.
Do I need to translate anything to play?
Yes, Ludopedia indicates a moderate language dependency. It's recommended to have translated cards and possibly a guide to make the most of the experience.
Who is this expansion best suited for?
It's perfect for those who already love Time of Legends: Joan of Arc and want more variety, new challenges, and to deepen the game's universe with the Teutonic Knights theme.