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rating
Ludopedia
7.5
rating
BGG
Our Verdict
If you enjoy Tiny Epic Crimes and crave more mystery and intrigue, Crooked Capos adds an extra layer of betrayal and bosses to apprehend!
Highlights
- Adds intrigue and distrust
- New deduction challenges
- Flexible modules to play
- Increases replayability
- More villains to capture
Keep in mind
- Requires base game
- May increase complexity
- Semi-cooperative element
RECOMMENDED
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Hey there, detective! Ready for even dirtier streets in Tiny Epic Crimes? The Crooked Capos expansion is here to shake things up and bring new challenges to your investigations. Forget common thugs; now the city is infested with a new breed of well-funded criminals: the Capos! These big shots are villains-for-hire, and your mission is to put them behind bars. But it's not that simple, because corruption has spread like wildfire through the precinct. Yes, your own colleagues might be on the take, pocketing dirty money to look the other way. Can you truly trust those by your side to answer duty's call?
Crooked Capos isn't just any expansion; it brings two distinct modules that you can add to the base game, one at a time or both together, for an even deeper experience. In the 'Crooked' module, your partners' loyalty is put to the test. Each player receives a secret card designating them as 'CLEAN' or 'CROOKED.' You can investigate whether a colleague is dishonest, and if you're right, you earn generous rewards. But be careful, missing the mark can cost you dearly! In the 'Capos' module, these new crime bosses represent a significant challenge, but also a worthy reward for the most dedicated officers. They act like mobsters in the city, but they're not like regular thugs. To arrest them, you'll have to follow specific requirements listed on their cards, adding an extra layer of strategy and deduction to your captures. Get ready for a cat-and-mouse game where trust is a luxury!
Crooked Capos isn't just any expansion; it brings two distinct modules that you can add to the base game, one at a time or both together, for an even deeper experience. In the 'Crooked' module, your partners' loyalty is put to the test. Each player receives a secret card designating them as 'CLEAN' or 'CROOKED.' You can investigate whether a colleague is dishonest, and if you're right, you earn generous rewards. But be careful, missing the mark can cost you dearly! In the 'Capos' module, these new crime bosses represent a significant challenge, but also a worthy reward for the most dedicated officers. They act like mobsters in the city, but they're not like regular thugs. To arrest them, you'll have to follow specific requirements listed on their cards, adding an extra layer of strategy and deduction to your captures. Get ready for a cat-and-mouse game where trust is a luxury!
GALLERY
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Mechanics
Categories
Families
Publisher
Gamelyn Games
Designer
Scott Almes
Artist
Nikoletta Vaszi
How many players can participate with this expansion?
The Crooked Capos expansion maintains the player count of the Tiny Epic Crimes base game, supporting 1 to 4 players, perfect for your investigation sessions.
Is this expansion standalone or does it require the base game?
This is an expansion and, as such, requires the Tiny Epic Crimes base game to be played. It adds new elements and mechanics to your existing experience.
Does the Crooked Capos expansion increase game complexity?
Yes, the two modules ('Crooked' and 'Capos') introduce new rules and strategic decisions, adding an extra layer of complexity and depth to the base game.
Can I play the expansion modules separately?
Absolutely! The expansion is designed so you can add the 'Crooked' module, the 'Capos' module, or both to your game, offering flexibility and different experiences with each play.
What are the main elements the expansion adds?
It adds loyalty cards to introduce an element of corruption and distrust among players (Crooked module), as well as new types of villains (the Capos) with unique arrest requirements, demanding more deduction and strategy.
Does the expansion change the game length?
While there's no exact time defined, the addition of new elements and decisions may slightly extend the duration of games, depending on your familiarity with the new rules and players' strategies.