10.0
rating
Ludopedia
8.7
rating
BGG
Our Verdict
FOR GENRE FANS
If you love Too Many Bones and want another story to call your own, this pop-up gem is for you! It's Too Many Bones supercharged with top-notch art and narrative.
Highlights
- Spectacular pop-up art
- Engaging new adventure
- Expands the TMB universe
- Mixable content
Keep in mind
- High language dependency
- Delicate pop-up book
Rules manual not indexed yet
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About the game
What you do in a play session
Get ready for another epic adventure in the Too Many Bones universe! "The Automaton of Shale" isn't just another logbook; it's a complete experience in pop-up book form, telling a new story in verse. Created by Logan Giannini with incredible illustrations by Anthony Letourneau and paper engineering by Sam Ita, this volume presents a brand-new adventure with new encounters, enemies, and a tyrant boss to challenge you.
The cool part is that you can play this story from start to finish as a unique campaign, or mix and match the cards and challenges with your other Too Many Bones adventures, adding an extra spice to your games. It's a fantastic way to expand the universe we already love, adding more content and replayability. The pop-up art adds a special touch, making the reading visually striking, worthy of the quality we expect from the series.
For those who are already die-hard fans of Too Many Bones, this expansion is a treat. It maintains the game's essence, focusing on cooperation, dice rolling, and tactical decisions, but adds narrative and visual elements that enrich the experience. If you're looking for a new story to explore with your friends or want to upgrade your TMB sessions, "The Automaton of Shale" is a more than welcome addition. Just remember that, due to its narrative in verse and substantial text, it's advisable to have an English speaker handy for reading assistance or to prepare a translation.
The cool part is that you can play this story from start to finish as a unique campaign, or mix and match the cards and challenges with your other Too Many Bones adventures, adding an extra spice to your games. It's a fantastic way to expand the universe we already love, adding more content and replayability. The pop-up art adds a special touch, making the reading visually striking, worthy of the quality we expect from the series.
For those who are already die-hard fans of Too Many Bones, this expansion is a treat. It maintains the game's essence, focusing on cooperation, dice rolling, and tactical decisions, but adds narrative and visual elements that enrich the experience. If you're looking for a new story to explore with your friends or want to upgrade your TMB sessions, "The Automaton of Shale" is a more than welcome addition. Just remember that, due to its narrative in verse and substantial text, it's advisable to have an English speaker handy for reading assistance or to prepare a translation.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
REC
2
BEST
3
BEST
4
REC
Soundtrack
Ambience suggested by Melodice
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Where to Buy
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Chip Theory Games
Designer
Adam Carlson, Josh J. Carlson
Artist
Anthony LeTourneau, Chris Beck
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base Too Many Bones game to play this expansion?
Yes, "The Automaton of Shale" is an expansion and requires the base Too Many Bones game to be played.
How many players can participate in this adventure?
Just like the base game, this expansion is for 1 to 4 players.
What is the estimated playtime for this adventure?
The exact time may vary depending on player experience and adventure complexity, but expect something in the range of 60-120 minutes per play session, similar to the base game.
Does the pop-up art make the book fragile?
Pop-up books can require a bit more careful handling to preserve the three-dimensional elements, but they are designed to be played with.
Can this adventure be mixed with other Too Many Bones adventures?
Absolutely! One of the great advantages is that you can integrate the elements of this adventure with your existing Too Many Bones content to create even richer experiences.
Is the game entirely in English?
Yes, the main content of the book, including the story and card text, is in English. A translation might be necessary for those who are not fluent in the language.
Is it a long campaign or a short adventure?
It can be played as a singular, complete adventure, or you can mix its elements with other adventures, offering flexibility in duration.