Trek 12: Himalaya

Lumberjacks Studio, Blackrock Games, Cranio Creations · Board game · 2020
1–50 · best 4 Solo 15–30 min Weight 1.4/5
12.0 rating Ludopedia
6.8 rating BGG
Buy
12.0 rating Ludopedia
6.8 rating BGG
Our Verdict

Want to feel the thrill of climbing Everest without leaving home? Trek 12 is a super accessible roll-and-write that challenges you to form number sequences and areas, in a race against the paper and luck. Perfect for those seeking a quick and clever game!

Highlights
  • Simple and quick rules
  • Growing strategic challenge
  • Great for group play
  • Replayability with different sheets
Keep in mind
  • Little direct player interaction
  • Dice luck is a factor
  • Negative scoring can sting
HIGHLY RECOMMENDED
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About the game
Hey everyone! Ready to climb? Trek 12: Himalaya is that roll-and-write game that takes you straight to the top of the world's highest mountains, all without leaving your couch. The idea is simple: you have 19 rounds to combine the results of two dice and form numbers from 0 to 12. But hey, it's not just about adding! You can subtract, multiply, take the higher value, or the lower one. Each of these tricks can only be used about four times, so think carefully about your strategy!

The goal is to create chains of consecutive numbers and areas with the same number on your sheet. Each number you place must be adjacent to one already there, so the map grows in a very organic way. And be careful not to go off track: numbers out of sequence or greater than 12 give you negative points. To add that extra thrill, there are some special abilities you can use once per game (of course!) and bonus elements for those who really shine.

The game comes with three types of sheets, each with a progressively increasing difficulty level. It starts easy and gets more challenging, just like a real climb. It's perfect for those who enjoy a quick challenge, to play alone or with a huge group (up to 50 people!). In 15 to 30 minutes, you'll be at the summit, feeling the wind in your face (or just the smell of coffee!). It's guaranteed fun for anyone who likes to think a little and have a blast with dice and paper.
Rules videos

In English

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Game details

Families

Digital Implementations: Board Game Arena Mechanism: Roll-and-Write Mountain: Himalayas Series: Coffee Break Games (Lumberjacks Studio) Sports: Mountain Climbing
Publisher Lumberjacks Studio, Blackrock Games, Cranio Creations, Geronimo Games, Hachette Boardgames UK, Hobby Japan, Lifestyle Boardgames Ltd, Lotus Frog Games, Maldito Games, Pandasaurus Games, Rebel Sp. z o.o.
Designer Bruno Cathala, Corentin Lebrat
Artist Jonathan Aucomte, Olivier Derouetteau
Frequently Asked Questions
What is the average playtime for Trek 12?
A game typically lasts between 15 and 30 minutes, depending on the number of players and how quickly they make their decisions.
How many people can play Trek 12?
The game is super flexible! It can be played solo (by 1 person) all the way up to 50 players, making it great for parties or large groups.
Is the game difficult to learn?
No, the rules are quite straightforward. The challenge increases with the difficulty levels of the sheets, but the basics are easy to grasp.
Do I need a lot of components to play?
Basically, you need the game (with the sheets and dice) and a pencil or pen for each player. Simple as that!
Is it a game for strategy lovers or luck players?
It's a balance! The dice rolls bring the luck, but how you combine the numbers, use your abilities, and plan your sequences requires significant strategy.
Is it worth playing solo?
Absolutely! Trek 12 has a very good solo mode, with different difficulty levels for you to test your climbing skills.