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rating
Ludopedia
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rating
BGG
Our Verdict
RECOMMENDED
A fresh and strategic spin on traditional trick-taking!
Highlights
- Dynamic hand size mechanic
- Fast-paced gameplay
- Standard TCG card size
- Great for 3-5 players
Keep in mind
- Requires constant focus
- Can be chaotic for newcomers
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About the game
What you do in a play session
Think you've mastered every trick-taking game out there? Think again! Trick and Treat Taking takes the classic genre and injects it with a playful, unpredictable twist that will keep you on your toes. The core mission is simple yet tricky: you want to collect as many sweets as possible while dodging the mischievous 'tricks' that try to sabotage your progress. But there's a catch—to win, you also need to be the first player to empty your hand!
What truly sets this game apart from the traditional classics is its dynamic hand size mechanic. Instead of starting with a fixed number of cards and slowly depleting them, your hand size fluctuates throughout the game, growing or shrinking based on the action. This adds a fascinating layer of strategic depth; you'll constantly be recalculating your moves, wondering if you'll have the resources to win a trick next round or if you'll be left vulnerable. It's a constant balancing act of risk and reward.
Designed for 3 to 5 players, it's a perfect mid-length experience that fits comfortably into a 30-minute window. Whether you're looking for a quick filler or a fresh take on a beloved mechanic, this game delivers. Plus, the cards come in a standard TCG size (63x89mm), making them incredibly easy to shuffle, deal, and handle during intense gameplay. Will you master the art of the treat, or will the tricks get the better of you? It's time to find out!
What truly sets this game apart from the traditional classics is its dynamic hand size mechanic. Instead of starting with a fixed number of cards and slowly depleting them, your hand size fluctuates throughout the game, growing or shrinking based on the action. This adds a fascinating layer of strategic depth; you'll constantly be recalculating your moves, wondering if you'll have the resources to win a trick next round or if you'll be left vulnerable. It's a constant balancing act of risk and reward.
Designed for 3 to 5 players, it's a perfect mid-length experience that fits comfortably into a 30-minute window. Whether you're looking for a quick filler or a fresh take on a beloved mechanic, this game delivers. Plus, the cards come in a standard TCG size (63x89mm), making them incredibly easy to shuffle, deal, and handle during intense gameplay. Will you master the art of the treat, or will the tricks get the better of you? It's time to find out!
Gallery
Box and component photos
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Best player count
BGG community vote
3
OK
4
OK
5
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
ドンの遊び場 (Don's Playground)
Designer
ドン (Don)
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How long does a game take?
Usually around 30 minutes, making it a great filler for multiple rounds.
How complex is the game?
It's light-to-medium weight. While trick-taking is a familiar concept, the changing hand size adds a strategic layer.
How many players can play?
It's designed for 3 to 5 players.
Are the cards easy to handle?
Yes! They use standard TCG sizing (63x89mm), which makes shuffling a breeze.
Is it kid-friendly?
Yes, the theme is playful and the mechanics are approachable, though the strategy might challenge younger players.
Do I need to know trick-taking games?
Not necessarily, but it helps. If you're new, it might take a few rounds to get the hang of the dynamic hand size.
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