Our Verdict
RECOMMENDED
If you enjoy fast‑paced exploration games with dice and set collection, Unearth will hook you on the first roll.
Highlights
- smooth dice mechanic
- two distinct victory paths
- charming Art Nouveau art
Keep in mind
- limited strategic depth
- luck‑heavy outcomes
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About the game
What you do in a play session
Long ago your ancestors raised great cities across the world. Now your tribe must trek through forests, deserts, islands, mountains and caves to uncover those lost ruins. Each player commands a band of Delvers represented by five dice – three d6, one d4 and one d8 – and tries to claim the remnants of ancient civilizations. The turn sequence is straightforward: roll your dice, decide where to place them, and depending on the value either claim a Ruin (high rolls) or gather Stones (low rolls). These two avenues create distinct paths to victory: assemble sets of Ruins or spend Stones to build Wonders that grant powerful late‑game abilities. Delver cards let you tweak dice results, either boosting rolls or altering dice already on the board, while Wonders provide effects that can swing the game at critical moments. The core mechanic – dice rolling plus strategic placement – is elegant and easy to pick up, yet still offers meaningful choices, especially when you try to block an opponent (kill‑steal) or complete a valuable set. In under an hour, for 2‑4 players, Unearth delivers a light‑weight exploration experience with plenty of replay value thanks to card combos and varied terrain. The Art Nouveau artwork adds charm, and the polyhedral dice give a nice tactile feel. Perfect for fans of set collection, exploration and a dash of controlled luck.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
REC
3
BEST
4
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Brotherwise Games, Edge Entertainment, GaGa Games
Designer
Jason Harner, Matthew Ransom
Artist
David Pietrandrea, Jesse Riggle
Community
Data from BoardGameGeek
10,640owners
1,589wishlist
144want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play?
2 to 4 players, perfect for small groups.
How long does a game take?
Typically 30–60 minutes, depending on player count.
What is the game's complexity level?
Light (BGG weight 1.9/5), easy to learn and play.
What components are included?
Five polyhedral dice (3d6, 1d4, 1d8), Delver cards, Wonder cards, modular board tiles, and resource stones.
Who is the game best suited for?
Players who enjoy quick exploration, set collection, and a dash of controlled luck.
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