Vikings Gone Wild

Corax Games, Games Factory, Hobby World · Board game · 2017
2–4 · best 3 45–90 min Weight 2.2/5
8.3 rating Ludopedia
7.1 rating BGG
Buy
8.3 rating Ludopedia
7.1 rating BGG
Our Verdict
RECOMMENDED

Perfect for those who love deck building with a hint of bluffing and Norse themes. The highlight is the village progression.

Highlights
  • Very satisfying village progression
  • Intriguing bluffing in combat
  • Low language dependency
  • Great blend of economy and combat
Keep in mind
  • Learning curve for newcomers
  • Luck of the draw dependency
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Ever wondered what it's like to lead a Viking clan with the vibe of a real-time strategy game? Vikings Gone Wild brings exactly that to your table. Based on the successful digital game of the same name, this board game puts you in command of a warrior people trying to prove which Norse god is truly the most powerful. But don't let the humorous tone fool you: the strategy here is deep and requires you to balance economy with military might.

The dynamics revolve around a deck-building system mixed with resource management. Every turn, you face crucial decisions: do you invest in permanent infrastructure, such as resource factories and warehouses that sit in front of you, or do you focus on boosting your deck with attack units, defense towers, and special cards? The secret lies in how you build this game engine so that your village prospers while your warriors become more lethal.

The climax happens during attacks. To win, you must invade your opponents, but there's an extra spice: bluffing. When you attack, you don't know exactly what the opponent's defense capacity is, turning every confrontation into a psychological game of risk and reward. Will you go all-in on a massive assault or play it safe?

Beyond combat, you can score points by upgrading your town hall or completing specific missions, adding layers of long-term planning. It's a game for those who love the feeling of progression — starting with almost nothing and ending with an unbeatable Viking empire. With minimal text on the cards, the barrier to entry is low, but the tactical depth ensures that every game feels different from the last. Grab your axe, organize your hand, and try not to get raided while you attempt to dominate the board!

Rules videos

Learn by watching before you open the box

9 videos

Best player count

BGG community vote

2–4 players
2 REC
3 BEST
4 REC

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Crowdfunding: Kickstarter Crowdfunding: Spieleschmiede Digital Implementations: Tabletopia Theme: Vikings
Publisher Corax Games, Games Factory, Hobby World, Last Level, Lucky Duck Games
Designer Julien Vergonjeanne
Artist Mateusz Komada

Frequently Asked Questions

Quick answers before you buy

5 questions
Is the game too complex?
It's considered an 'expert' game due to its strategic depth, but the rules are intuitive and the minimal text helps with the flow.
How long does a game take?
Usually between 45 and 90 minutes, depending on how aggressive the players are with their attacks.
Do I need to know English to play?
Hardly. The game has very little text, and most information is easily memorizable or icon-based.
How many people can play?
From 2 to 4 players, working well both in duels and larger groups.
Is it recommended for someone who has never played deck building?
Yes, though it might be a challenge at first. It's a great entry point for those wanting something more robust than basic games of the genre.

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