40.0
rating
Ludopedia
7.7
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you're already a fan of Warhammer 40,000: Conquest, this expansion is a must-have to inject novelty and an alien challenge into your collection!
Highlights
- Brand-new Tyranid faction
- New tactical options
- Expands the base game
- Strategic variety
Keep in mind
- Requires base game
- Rules reading needed
- High language dependency
Rules manual not indexed yet
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About the game
What you do in a play session
Prepare for the swarm! "The Great Devourer" is the first deluxe expansion for Warhammer 40,000: Conquest, unleashing the terrifying Tyranids onto the battlefield. This brand-new faction arrives with two unique Warlords, each offering a distinct playstyle that will keep you on the edge of your seat – or perhaps, on the edge of your chitinous exoskeleton! Alongside them and their signature squads, you'll find an arsenal of new units, supports, events, and attachments to bolster the Tyranids, including an entirely new unit type: synapse units, which control the collective consciousness of this alien horde.
But the Tyranids aren't the only ones getting new toys! The game's existing factions also receive reinforcements to face the threat in the Traxis sector. Brand-new unique characters emerge to help combat the Tyranid tide, adding more tactical and strategic options for all players. This expansion not only broadens the Conquest universe with an exciting new faction but also breathes new life into the existing ones, ensuring battles become even more intense and unpredictable. If you enjoy hand management, area control, and collecting cards to build your forces, you'll be hooked. It's a fantastic addition for existing Conquest fans seeking more challenges and variety.
But the Tyranids aren't the only ones getting new toys! The game's existing factions also receive reinforcements to face the threat in the Traxis sector. Brand-new unique characters emerge to help combat the Tyranid tide, adding more tactical and strategic options for all players. This expansion not only broadens the Conquest universe with an exciting new faction but also breathes new life into the existing ones, ensuring battles become even more intense and unpredictable. If you enjoy hand management, area control, and collecting cards to build your forces, you'll be hooked. It's a fantastic addition for existing Conquest fans seeking more challenges and variety.
Gallery
Box and component photos
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Best player count
BGG community vote
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Fantasy Flight Games, Edge Entertainment, Galakta, Heidelberger Spieleverlag
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the Warhammer 40,000: Conquest base game to play?
Yes, absolutely! 'The Great Devourer' is an expansion and requires the base game to be played.
How many players can participate?
Just like the base game, this expansion is for 2 players.
What is the average playtime?
Games typically last around 45 minutes, maintaining the original game's brisk pace.
Does the expansion add a lot of complexity?
It introduces a new faction with its own mechanics and new cards for existing factions, which adds depth. However, the overall complexity remains similar to the base game for those already familiar with it.
What's new with the Tyranids faction?
The Tyranids are a swarm-focused faction with synapse units that influence other units, offering a very distinct playstyle.
Is there an English version available?
This expansion, like the base game, has a high language dependency. It's recommended to have access to translations or fluent English speakers to fully enjoy it.