8.6
rating
Ludopedia
8.0
rating
BGG
Our Verdict
Essential for those who love the base game and want the full Kickstarter experience, especially for the solo mode.
Highlights
- Very well implemented solo mode
- New objectives add more depth
- High-quality components
- Adds conflict layers with Saboteurs
Keep in mind
- Requires base game to function
- Increases setup complexity
RECOMMENDED
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If you're already a fan of Weather Machine and want to take the experience to the next level, the Upgrade Pack is the way to go. Essentially, this pack gathers everything that was promised and unlocked during the Kickstarter campaign, turning the base version into a complete 'deluxe' experience. We're not just talking about cosmetics, but actual content that shifts the game's dynamics.
The biggest highlight here is the implementation of the solo mode. Now, those who don't have a group to build the weather machine can face dedicated solitaire challenges with specific cards and rules. Additionally, the pack introduces new interaction and strategy elements, such as the Saboteurs, which bring that touch of conflict and unpredictability that keeps the table exciting. You also get new private objectives and funding goals, forcing players to diversify their strategies to maximize their score.
In terms of components, the pack is generous: it includes Priority and Hideout boards, various security report cards, player discs, and new goal tiles. It's the ideal choice for those who feel the base game still had room for more layers of complexity or for those who want the convenience of playing alone. Since the text on the components is minimal, language dependency is nearly zero, making adaptation very simple. If you enjoy heavy 'euro' games with deep resource management and long-term planning, this upgrade fills the gaps and makes the experience much more robust and varied.
The biggest highlight here is the implementation of the solo mode. Now, those who don't have a group to build the weather machine can face dedicated solitaire challenges with specific cards and rules. Additionally, the pack introduces new interaction and strategy elements, such as the Saboteurs, which bring that touch of conflict and unpredictability that keeps the table exciting. You also get new private objectives and funding goals, forcing players to diversify their strategies to maximize their score.
In terms of components, the pack is generous: it includes Priority and Hideout boards, various security report cards, player discs, and new goal tiles. It's the ideal choice for those who feel the base game still had room for more layers of complexity or for those who want the convenience of playing alone. Since the text on the components is minimal, language dependency is nearly zero, making adaptation very simple. If you enjoy heavy 'euro' games with deep resource management and long-term planning, this upgrade fills the gaps and makes the experience much more robust and varied.
GALLERY
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Mechanics
Categories
Families
Publisher
Eagle-Gryphon Games, Delta Vision Publishing, Portal Games, Skellig Games, TLAMA games
Designer
Vital Lacerda
Artist
Ian O'Toole
Do I need the base game to use this pack?
Yes! This is an upgrade. Without the base game, you'll just have loose components and no rules to play.
Is the solo mode actually good?
Yes, it turns the game into a cerebral individual challenge, with challenge cards that shift the dynamics.
Does the game become much harder with this pack?
The strategic complexity increases due to the new objectives and saboteurs, but the core gameplay remains the same.
Is there a lot of text? Do I need a translation?
Hardly any. The text is minimal and easy to memorize, so the language barrier is insignificant.
Who is this upgrade for?
For expert gamers who have already mastered Weather Machine and want more variety and the option to play solo.