Our Verdict
FOR GENRE FANS
A heavy simulation wargame for those looking to relive the Falklands War solo.
Highlights
- Extremely faithful historical simulation
- High-tension tactical challenge
- Deep resource management
- Total naval immersion
Keep in mind
- Requires significant playtime
- Steep learning curve
- Language dependency (English)
Rules manual not indexed yet
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About the game
What you do in a play session
Clear the radar and steady your helm, because things are heating up in the South Atlantic! In Where There Is Discord: War in the South Atlantic, you take command of the British Task Force during the intense and decisive days of 1982. The setting is the Falklands/Malvinas War, and your objective is clear: defend the fleet from Argentine attacks and secure a successful amphibious landing on the islands. But don't think it's just about firing missiles; this is a deep simulation that requires you to balance military command with political pressure from London and public opinion. You'll need to manage scarce resources, like the Sea Harriers, and deal with a series of realistic challenges: submarine warfare, the constant threat of Exocet missiles, supply logistics, and even the unpredictable ocean weather. The simulation is so detailed that you'll have to coordinate weapon systems, intelligence, and even deal with political orders that could shift the entire campaign's course. It's a pure strategy game where every combat decision or naval movement could mean total victory or disaster. If you enjoy historical wargames that don't pull any punches and demand meticulous planning to survive aerial and naval assaults, this is for you. It's a high-tension challenge for those wanting to relive one of the most tense moments of modern history in an immersive solo experience.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
1
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Fifth Column Games
Designer
Daniel Hodges (I)
Artist
George Bieda, Mark Mahaffey, Ugo Crisponi
Community
Data from BoardGameGeek
960owners
756wishlist
222want to play
Frequently Asked Questions
Quick answers before you buy
Is the game truly for one person?
Yes! It is specifically designed as a solo game, offering a complete simulation for a single player.
How long does a game take?
Get ready for a long session! A game can take around 4 hours to complete.
What is the difficulty level?
It's a complex and detailed game, aimed at experienced wargamers.
Do I need to know English to play?
Yes, the game requires an advanced command of English due to the density of the text.
Is the theme based on real events?
Absolutely! The game is a historical simulation based on the events of the 1982 Falklands War.
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