Zombicide: Climbers & Terrorcotta Walkers

CMON Global Limited, Guillotine Games, Hobby World · Board game · 2025
1–6 · best 3, 6 Solo 60–180 min Weight 2.0/5
8.6 rating Ludopedia
8.2 rating BGG
Buy · from US$ 21.99
8.6 rating Ludopedia
8.2 rating BGG
Our Verdict
FOR GENRE FANS

Perfect for Zombicide Fantasy players looking to crank up the difficulty with annoying (in a good way) enemies. The highlight is how they break traditional defensive strategies.

Highlights
  • Unique and detailed miniature designs
  • New mechanics that shift the game dynamic
  • Easy to integrate into the base game
  • Increases the tension of each session
Keep in mind
  • Requires the fantasy base game
  • Might be frustrating for casual players
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About the game

What you do in a play session

If you thought surviving a zombie apocalypse in a fantasy setting was already a challenge, hold on, because things just got a lot more complicated! The Climbers & Terrorcotta Walkers expansion arrives to mess with the survivors' strategies, introducing two new threats that will test your group's patience and coordination. This isn't just more 'cannon fodder'; these new zombies bring mechanics that force you to rethink how you clear zones on the map.

First, we have the Terrorcotta Walkers. These guys are made of clay and, honestly, they're a nightmare. If you defeat one but leave other Terrorcottas in the same zone, they simply reform themselves from the smashed clay remnants at the end of the round. The only way to get rid of them for good is by performing a complete sweep: either they all go down, or they'll come back to haunt you. It's the kind of enemy that demands the group focus fire on the same target to avoid nasty surprises later.

Then, there are the Climbers. You know that imposing rampart or that barrier you thought kept you safe? Well, for the Climbers, that's just a stepping stone. With elongated fingers and claws, they ignore obstacles that would normally hold back the horde. They scale walls and ledges with ease, turning your 'impenetrable' defenses into open doors for chaos.

The package is straightforward: it includes 15 miniatures of each new zombie type, 18 zombie cards to manage these encounters, and a rules leaflet to get everything up and running quickly. It's the perfect addition for anyone who already owns the Zombicide fantasy games and wants to add more layers of difficulty and visual variety to their table. Ready your weapons, coordinate with your friends, and try not to end up as broken pottery!

Expansion for

Published additional content

1 items

Best player count

BGG community vote

1–6 players
1 OK
2 REC
3 BEST
4 REC
5 REC
6 BEST

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Game details

Mechanics, categories, families and credits

Mechanics

Families

Components: Miniatures Creatures: Zombies Crowdfunding: Kickstarter Game: Zombicide
Publisher CMON Global Limited, Guillotine Games, Hobby World
Designer Jean-Baptiste Lullien, Raphaël Guiton

Community

Data from BoardGameGeek

834owners
36wishlist
9want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
Which game do I need to use this expansion?
You need any of the Zombicide fantasy games to be able to add these new zombies.
What's inside the box?
It contains 30 miniatures in total (15 Terrorcotta Walkers and 15 Climbers), 18 zombie cards, and a rules leaflet.
Are the new zombies very difficult?
Yes, they shift the dynamics: Terrorcottas can reform and Climbers ignore barriers, forcing you to change your defensive tactics.
How many players can play?
The expansion follows the base game rules, supporting 1 to 6 players.
Is the game complex?
The weight is low (2/5), so if you're already familiar with Zombicide, the new rules are easy to learn, though the strategy becomes more challenging.