100.0
rating
Ludopedia
7.9
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you love 18xx and crave fresh twists, 1822PNW is your next challenge.
Highlights
- Unpredictable auctions
- Engaging stock market
- Lumber routes for profit
- Realistic mergers
Keep in mind
- Long playtime
- High complexity
Rules manual not indexed yet
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About the game
What you do in a play session
Set in the Pacific Northwest, 1822PNW invites you to lead modest railroad startups that pave the way for the eastern giants expanding westward. Drawing inspiration from 1829 and 1822: The Railways of Great Britain, the game blends dynamic auctions, a stock market, network building, and stock holding, all within a setting that celebrates the forest, lumber, and the region’s diverse routes. Each game begins with randomized auctions that distribute minor and private companies—a trick that ensures no two games are alike. New twists include lumber transport, which can only be carried by 7-trains, adding a revenue boost for those who master the right route. Instead of concessions, 1822PNW introduces a merger mechanic that more faithfully mirrors how large firms claimed territory. The result? A deep strategy game for 3‑5 players, lasting 3‑5 hours, offering a competitive and engaging experience for 18xx lovers seeking something fresh and invigorating. The community already praises the mix of accessible complexity and regional nuances, making it a solid pick for anyone craving economic and logistical challenges in a vibrant setting.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
3
REC
4
BEST
5
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
All-Aboard Games
Designer
Ken Kuhn
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
What is the typical playtime?
Between 3 and 5 hours, depending on player count and decisions made.
How many players can participate?
It works best with 3 to 5 players, but can be played with 2, though dynamics shift.
What are the main game components?
Board, company cards, train tokens, money, shares, and lumber pieces to simulate exports.
Is it only for 18xx fans?
While great for veterans, the auction mechanics and regional theme make it approachable for anyone who enjoys economic strategy.
Is there a learning curve?
Yes, the game blends auctions, a stock market, and route building, requiring attention to detail and long‑term planning.
How does lumber transport work?
Lumber can only be carried by 7‑trains, and you need to build routes linking production regions to consumer cities.
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