Shikoku 1889

Deep Thought Games, LLC, Golden Spike Games, Grand Trunk Games · Board game · 2004
2–6 · best 4 180–240 min Weight 3.8/5
100.0 rating Ludopedia
8.0 rating BGG
Buy
100.0 rating Ludopedia
8.0 rating BGG
Our Verdict

If you love deep railroad simulation and enjoy a good auction, Shikoku 1889 will keep you hooked with its strategic route building and realistic historical setting.

Highlights
  • Strategic route building
  • Engaging financial management
  • Realistic historical simulation
  • Exciting auction action
Keep in mind
  • Long playtime
  • Moderate complexity
  • Requires patience
RECOMMENDED
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About the game
Shikoku 1889 is an 18xx title that drops players straight onto the Japanese island of Shikoku in the late nineteenth century. Rather than a sprawling map, the game offers a compact hexagonal board packed with terrain details that mimic the region’s geography. Each player starts with limited capital and must decide which rail companies to invest in, using share auctions to gain majority control.

The auction mechanic is the heart of the game: during deal rounds, participants bid on shares of a company; the highest bidder wins the share and pays the bid amount, affecting company control and dividend distribution. Afterward, in the operation phase, the dominant shareholder chooses routes, purchases locomotives, and generates revenue. Routes are built on the hex board, and where you lay tracks and stations can open or close profit opportunities.

Components are simple yet elegant: train pieces, money tokens, share tokens, action cards, and a colorful board illustrating cities and routes. The rulebook was completely rewritten in 2021, with clear examples and updated graphics, easing the learning curve for newcomers to 18xx.

Strategically, the game forces you to anticipate the market, evaluate each city’s growth potential, and decide when to sell or hold shares. The auction dynamic creates constant tension, while route building demands tactical planning. The final outcome is determined by the total value of cash and shares at the end of the game, making every decision critical.

In short, Shikoku 1889 blends the deep economic simulation typical of 18xx with an engaging historical setting and auction mechanics that keep all players on edge. If you love railway simulation, finance, and want a game that challenges your patience and strategic vision, this title is ready to be your next big conquest.
Rules videos

In English

BEST PLAYER COUNT
2 OK
3 BEST
4 BEST
5 REC
6 OK
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Game details

Families

Country: Japan Crowdfunding: Kickstarter Digital Implementations: 18xx.games Digital Implementations: VASSAL Islands: Shikoku (Japan) Series: 18xx
Publisher Deep Thought Games, LLC, Golden Spike Games, Grand Trunk Games, Wild Heaven
Designer Yasutaka Ikeda
Artist Erik Frobom, Karim Chakroun
Frequently Asked Questions
What is the typical playtime?
180 to 240 minutes, depending on player experience.
Who is this game best suited for?
Ideal for 18xx enthusiasts, financial strategy lovers, and route-building fans.
What are the main components?
Hexagonal board, train pieces, money tokens, action cards, action tokens, share tokens, dividend tokens.
Does the game have a learning curve?
Yes, auction and share control mechanics can take a few rounds to master, but the rulebook is clear.
How does the auction work?
Players bid on company shares; the highest bidder wins the share and pays the bid amount, affecting the game's economy.
Is there a digital version?
Yes, there are implementations on 18xx.games and VASSAL for online play.