7.0
rating
Ludopedia
7.7
rating
BGG
Our Verdict
Missing an opponent for 7 Wonders Duel? This solo expansion is the perfect fit for you to enjoy this awesome game when you're alone, offering a challenge that makes you think!
Highlights
- Engaging solo mode
- Simple rules, deep strategy
- Clever adaptation of base game
- Great for anytime play
Keep in mind
- Requires base game
- Can be challenging initially
- Requires card reading
HIGHLY RECOMMENDED
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That moment when you really want to play 7 Wonders Duel, but there's no one around? Or when your gaming partner consistently beats you? Don't worry, we've got the solution! This mini-expansion, created by Repos Production, introduces a highly charismatic solo mode where you face one of the 5 available Leaders. The gameplay is super straightforward: choose or randomly draw your opponent Leader and, each turn, flip one of the 12 Decision Cards. The Leader will act according to the card, building whatever it indicates, even if they lack the resources – after all, they are the Leader, right? And be prepared, because sometimes they might even play twice in a row! Each Decision Card has its priorities and can even trigger an extra round. It sounds simple, and the rules indeed are, but the strategy to defeat this virtual adversary requires adaptation and clever play. Forget those generic 'point factory' solo modes; here, you truly need to strategize how to handle your opponent's moves. It's the perfect dose of 7 Wonders Duel for when you're playing alone but don't want to miss out on the fun.
GALLERY
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Mechanics
Categories
Families
Publisher
Repos Production, Gémklub
Designer
Antoine Bauza, Bruno Cathala
Artist
Miguel Coimbra
Do I need the base game 7 Wonders Duel to play this expansion?
Yes, absolutely! This is an expansion and requires the base game 7 Wonders Duel to be used.
How many players can participate in this expansion?
This expansion is specifically for solo play, so it's for 1 player.
How long does a solo game take?
Games are quite fast, typically lasting around 15 minutes, similar to the base game for two players.
Does the complexity increase significantly with this solo mode?
The rules are simple to learn, but the strategy to defeat the Leader can be quite challenging and requires adaptation. It strikes a good balance.
How does the solo opponent work?
You face one of 5 Leaders, each with a deck of decisions. Each turn, you reveal a card that dictates the Leader's action, who can build structures even without resources and sometimes play twice.
Is it a generic solo mode or well-integrated?
It's very well-integrated! The creators made sure it's not a generic solo mode, requiring you to think and adapt to your virtual opponent's moves.
Do I need to print the cards? Is it Print & Play?
Yes, this is a Print & Play format expansion. You will need to print and prepare the components yourself.