7.0
rating
Ludopedia
8.0
rating
BGG
Our Verdict
If you love 7 Wonders, Cities will make you fall in love – more action, more diplomacy, and plenty of laughs.
Highlights
- Increased interaction
- Fun City cards
- Team mode
Keep in mind
- Moderate complexity
- More components
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
Think of 7 Wonders, but with a dash of espionage, diplomacy, and faction alliances. 7 Wonders – Cities brings 42 “City” cards into the age phase, plus two new wonders that add a fun twist. What changes? Now each player can choose between mercenaries, thieves, spies, or diplomats, each offering unique effects – for example, thieves can steal cards from opponents, while diplomats can trade resources. The hand‑management system remains, but the presence of debt cards and diplomacy tokens adds a risk layer: you can owe a rival and have to pay a higher price at the end. The expansion also introduces a team mode (for 4 or 6 players), where two teams compete, share resources, and vie for points. If you love the open‑draft mechanic of 7 Wonders, you’ll notice the City cards increase interaction, making each turn more unpredictable. Components are high quality: wonder boards, 42 City cards, 26 debt tokens, 4 diplomacy tokens, score sheets, and a detailed rulebook. In terms of time, the game stays around 40 minutes even with the expansion, and the complexity remains the same: easy to learn but with enough strategic layers to keep veterans engaged. In short, Cities is the perfect upgrade for anyone who loves 7 Wonders and wants more interaction and diplomatic tension – and it can be played in teams if you want to mix things up.
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
3
REC
4
BEST
5
BEST
6
REC
7
REC
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Repos Production, ADC Blackfire Entertainment, Galápagos Jogos, Gémklub, Hobby Japan, Korea Boardgames, Rebel Sp. z o.o., Ігромаг
Designer
Antoine Bauza
Artist
Etienne Hebinger, Miguel Coimbra
How long does a game with the expansion last?
It stays around 40 minutes, even with the City cards and new wonders.
For how many players does the expansion work?
It’s compatible with 3 to 7 players, and also offers a team mode for 4 or 6 players.
Does the expansion increase difficulty?
It doesn’t drastically, but introduces new variables like debt and diplomacy that require more strategic focus.
What new components come with the expansion?
Besides the 42 City cards, it includes two wonders, 26 debt tokens, 4 diplomacy tokens, score sheets, and a detailed rulebook.
Do I need other expansions to play?
No, Cities works perfectly with the base game, but can be combined with other expansions for more variety.
What’s the best strategy when using City cards?
Balance mercenaries, thieves, and diplomats depending on the game state – for instance, use thieves when you’re behind and diplomats when you need resources.