A Guerra dos Tronos: Card Game – O Tempo para Corvos: Parte 1/2 do Ciclo

Galápagos Jogos · Board game · 2014
2–4 Weight 3.0/5
1.0 rating Ludopedia
7.0 rating BGG
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1.0 rating Ludopedia
7.0 rating BGG
Our Verdict

If you love epic battles and tactical negotiations, this expansion will have you glued to the table.

Highlights
  • Deep strategy
  • Simultaneous play
  • Engaging thematic cards
  • Unique power variety
Keep in mind
  • Moderate learning curve
  • Attention to detail required
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About the game
Set in the epic world of A Game of Thrones, the O Time for Ravens expansion brings three 60‑card chapters to the table, totaling 180 cards that weave together the strategies of each player. The goal is to dominate the realm, using alliances, tricks and a touch of unpredictability that only card play can provide. Each player starts with a hand of cards representing units, events and resources, and the game unfolds in turns where simultaneous action selection creates tension and opportunities for twists. Hand management demands you decide when to play each card, while open drafting lets you pick the pieces that best fit your strategy. Variable player powers give each house a unique edge, reflecting the diversity of factions in the universe. The negotiation mechanic, present in almost every game, forces players to trade cards, form temporary alliances or even betray. The final outcome is a tense and engaging experience where long‑term strategy mixes with the need to react quickly to opponents’ plays. If you enjoy card games with epic themes, strategic battles and negotiation opportunities, this expansion adds a new layer of depth to the already popular base game. Cards feature high‑quality artwork that captures the grim and majestic atmosphere of Westeros. Each card carries a power value, an action, and sometimes a domination effect that can swing the game. The average playtime ranges from 45 to 60 minutes, depending on player count, and the game supports 2 to 4 participants. The learning curve is moderate; players familiar with the base game adapt quickly, while newcomers may need a few sessions to get used to the simultaneous choice mechanic. The expansion also introduces new conflict themes such as territorial control, charismatic leadership, and the influence of weather events. In short, O Time for Ravens expands the A Game of Thrones universe with new cards that enrich the gaming experience while preserving the strategic, negotiation, and unpredictable essence that fans love.
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Game details

Families

Game: A Game of Thrones – The Card Game (LCG)
Publisher Galápagos Jogos
Frequently Asked Questions
How long does a game last?
The average playtime ranges from 45 to 60 minutes, depending on player count.
How many players can play?
The game supports 2 to 4 players.
What is the game’s complexity?
The learning curve is moderate; players familiar with the base game adapt quickly.
What are the main components?
High‑quality cards with detailed artwork, resource tokens, and territory control markers.
Who is this expansion for?
Ideal for A Game of Thrones fans, lovers of strategic card games, and those who enjoy tactical negotiations.
Does it require any special setup?
Yes, you need to perform an open draft before the game starts to select the cards that will form your deck.
What new mechanics are introduced?
Open drafting, hand management, simultaneous action selection, and variable player powers.