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rating
Ludopedia
7.1
rating
BGG
Our Verdict
If you already enjoy the dark atmosphere and challenges of A Touch of Evil: Dark Gothic, this windmill and cornfield-themed expansion is a great addition! It brings more variety and an extra touch of risk that fans will love.
Highlights
- More cards and options
- Deepened gothic atmosphere
- Unique risk and reward
Keep in mind
- Expansion for base game
- Specific theme may not appeal to all
FOR GENRE FANS
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Prepare to face another nightmare in A Touch of Evil: Dark Gothic – Deadly Fields! This expansion adds a new dark chapter to the game, focusing on a sinister windmill and the surrounding cornfields. Picture this: a towering windmill creaking in the wind under a dark autumn sky, with evils lurking among the crops and a darkness emanating from the depths of the structure. Deadly Fields brings 16 new cards that expand the possibilities of the base game. You'll find new minions to face, allies to recruit, gear to use, and unexpected events that will test your courage. The main highlight is the new Special Location card: the Cornfields. Strategically placed below the game's center line, it adds an extra element of risk and reward for those who dare to grab the cards above it. Collecting these items within the maze of dried and evil-tainted crops could be the key to victory, but beware, danger is imminent. This expansion dives even deeper into the gothic and terrifying atmosphere that has made the A Touch of Evil series famous, offering new challenges and strategies for players who have already mastered the base game. If you enjoy games with deck-building and a good dose of horror, Deadly Fields is a perfect addition to spice up your game sessions.
GALLERY
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Mechanics
Families
Publisher
Flying Frog Productions
Designer
Jason C. Hill
Do I need the base game to play this expansion?
Yes, Deadly Fields is an expansion and requires the base game A Touch of Evil: Dark Gothic to be played.
How many players does this expansion support?
The expansion maintains the player count of the base game, which is 2 to 6 players.
What is the average playtime with this expansion?
The playtime remains around 60 minutes, similar to the base game.
Does the complexity of the game increase significantly with Deadly Fields?
The overall complexity doesn't change drastically, but the new cards and the Cornfields mechanic add new strategic layers to consider.
What kind of components come in this expansion?
The expansion includes 16 new cards, divided among Minions, Allies, Gear, and Events, plus a new Special Location card.
Is this expansion more focused on combat or narrative?
Like the base game, it balances elements of combat, exploration, and narrative, with the expansion adding more options for all these aspects.
Is this a good expansion for someone new to A Touch of Evil?
We recommend getting familiar with the base game first. This expansion adds more content and complexity, making it ideal for those who already know the rules and want more variety.