A Touch of Evil: Dark Gothic – Dark Keep Supplement

Flying Frog Productions · Board game · 2020
2–6 60 min
rating Ludopedia
6.8 rating BGG
Buy
rating Ludopedia
6.8 rating BGG
Our Verdict

If you're already a fan of Dark Gothic and want more dark thrills, this expansion is for you! It brings more cards and the vibe of exploring a haunted keep.

Highlights
  • More cards and mechanics
  • Expands Dark Gothic universe
  • Immersive horror theme
  • Increases replayability
Keep in mind
  • Requires base game
  • Adds complexity
  • Focus on theme fans
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About the game
Prepare to explore the dark and foreboding Abandoned Keep, a place left forgotten for ages. Pushing through the Sinking Marshlands, you'll descend into the catacombs and crypts in search of The Lost Tomb and the vital clues it may hold. But beware, dangers lurk in the deep places of the world, and the flickering light of your Crypt Lantern threatens to leave you in the dark at any moment.

This 15-card Game Supplement for the Dark Gothic Deck Building Game transports you to the Abandoned Keep outside of Shadowbrook. It introduces new Gear, Allies, and Minions, some of which utilize the new 'Roaming' mechanic, first introduced in the Colonial Horror Expansion. Explore the shadowed halls of the Keep, but be wary of the ghosts and vampires that roam its depths. It's an addition that deepens the horror atmosphere and expands the strategic possibilities for fans of A Touch of Evil.

With a focus on exploration and combat against supernatural threats, the Dark Keep Supplement promises to bring new challenges and twists for those who have already mastered the mechanics of Dark Gothic. Deck building is enhanced with new cards that can change the course of the game, while the horror theme is intensified with the setting of the keep and its spectral inhabitants. If you enjoy games with this dark vibe and deck-building mechanics, this expansion is a must-have to increase replayability and immersion.
BEST PLAYER COUNT
2 OK
3 OK
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6 OK
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Game details

Families

Game: A Touch of Evil: Dark Gothic Series: A Touch of Evil
Publisher Flying Frog Productions
Designer Jason C. Hill
Frequently Asked Questions
Can this supplement be played on its own?
No, the Dark Keep Supplement is an expansion and requires the base game A Touch of Evil: Dark Gothic to be played.
How many new cards come in this pack?
This supplement adds 15 new cards to your game.
What types of new cards can I expect?
You will find new Gear, Allies, and Minions cards, along with other novelties that enrich the experience.
Is the 'Roaming' mechanic important in this supplement?
Yes, some of the new cards utilize the 'Roaming' mechanic, which was introduced in the Colonial Horror expansion, adding a new challenge.
What is the average playtime with this expansion?
The playtime remains similar to the base game, generally around 60 minutes, depending on the number of players and familiarity with the rules.
Is it much harder than the base game?
The expansion adds new elements and challenges, which may slightly increase complexity and difficulty, especially for new players. But it's great for those seeking more depth.
Who is this expansion best suited for?
It's ideal for players who already enjoy A Touch of Evil: Dark Gothic, appreciate gothic horror themes, and want more variety and content for their games.