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rating
Ludopedia
7.0
rating
BGG
Our Verdict
FOR GENRE FANS
If you're already a fan of A Touch of Evil: Dark Gothic, this expansion is a must-have for more thematic cards and challenges.
Highlights
- More awesome cards
- Expands Dark Gothic experience
- New dark secrets
- Gold cost mechanic
Keep in mind
- Only for base game fans
- Doesn't alter core gameplay
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About the game
What you do in a play session
Hey there, board game enthusiasts! If you love diving deep into the dark universe of A Touch of Evil: Dark Gothic, get ready for more darkness with this supplement. "Hushed Whispers" brings 15 brand-new cards that expand the main deck with Events, Minions, Allies, and Gear that will keep you on the edge of your seat. The focus is on uncovering the darkest secrets of Shadowbrook and its Town Elders. Additionally, there's a bunch of new "Shocking Discovery" cards to further boost your deck and make things even more chaotic. A cool new feature is the "Gold" card cost mechanic, which adds an extra spice when planning your moves and building your deck. It's the kind of expansion that adds more depth and twists, ideal for those who are already fans of the base game and want to extend the experience with more challenges and surprises.
This pack is perfect for those who enjoy deck-building games with an engaging horror theme. The new cards integrate seamlessly with the main game, offering more variety and replayability. If you like a good dose of suspense and strategy, and aren't afraid to face the unknown, "Hushed Whispers" is a great addition to your collection. It doesn't radically change the rules, but brings that freshness we love to keep the excitement high, exploring the lore and mysteries of Dark Gothic more deeply. Prepare to face new horrors and make tough decisions, because in Shadowbrook, the whispers never stop.
This pack is perfect for those who enjoy deck-building games with an engaging horror theme. The new cards integrate seamlessly with the main game, offering more variety and replayability. If you like a good dose of suspense and strategy, and aren't afraid to face the unknown, "Hushed Whispers" is a great addition to your collection. It doesn't radically change the rules, but brings that freshness we love to keep the excitement high, exploring the lore and mysteries of Dark Gothic more deeply. Prepare to face new horrors and make tough decisions, because in Shadowbrook, the whispers never stop.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
OK
4
OK
5
OK
6
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Flying Frog Productions
Designer
Jason C. Hill
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game A Touch of Evil: Dark Gothic to play with this expansion?
Yes, absolutely! "Hushed Whispers" is a supplement and adds cards to the base game, so you need the base game to play.
How many players does this expansion support?
This expansion maintains the player count of the base game, which is for 2 to 6 players.
Does the game time change with this expansion?
The estimated game time for A Touch of Evil: Dark Gothic is 60 minutes. This expansion adds more content, but generally doesn't significantly alter the total playtime, unless players take longer to make decisions with the new options.
What types of new cards are included in this pack?
You'll find new Event, Minion, Ally, and Gear cards for the main deck, as well as "Shocking Discovery" cards.
Is deck building the main mechanic here?
Yes, the base game and this expansion focus on Deck Building, with this supplement also introducing a new card cost mechanic using 'Gold'.
Who is this expansion recommended for?
It's highly recommended for players who already enjoy A Touch of Evil: Dark Gothic and want more variety and content for their games.
Does the game's complexity increase significantly with "Hushed Whispers"?
The complexity increases slightly due to the new cards and the 'Gold' cost mechanic, but for those already familiar with the base game, the learning curve is quite smooth.
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