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rating
Ludopedia
6.8
rating
BGG
Our Verdict
If you're a fan of A Touch of Evil and enjoy an extra dose of horror and mystery, this little card pack is for you! It adds another layer of threat with the Kraken and the Tidewater elders.
Highlights
- Expands horror with Kraken
- New elders and locations
- More tension and mystery
- Ideal for base game fans
Keep in mind
- Only 15 cards
- Requires base game
FOR GENRE FANS
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The missing expansion to give A Touch of Evil: Dark Gothic that extra chill has arrived! The Beacon of Doom supplement brings 15 new cards to spice up your experience, focusing on that mysterious lighthouse near Tidewater. Prepare to face the 'Tendrils of the Kraken' and explore the new lighthouse location. And the best part: the town elders of Tidewater make their first appearance! This expansion adds more elements of horror and mystery, expanding the base game's universe with new threats and interactions. If you already enjoy the dark and challenging vibe of A Touch of Evil, this pack is a must-have to further increase the tension and replayability. It's the kind of addition that makes you think twice before exploring a new area of the map, knowing something sinister might be lurking. Perfect for those who love to dive headfirst into horror stories and face legendary creatures in search of answers (and, perhaps, salvation!).
GALLERY
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Mechanics
Categories
Families
Publisher
Flying Frog Productions
Designer
Jason C. Hill
Do I need the A Touch of Evil: Dark Gothic base game to play with this expansion?
Yes, absolutely! This is a supplement, so you need to own the A Touch of Evil: Dark Gothic base game to use these new cards and elements.
How many new cards come in this pack?
The Beacon of Doom Supplement brings 15 new cards to add to your game.
Does this expansion change the game rules significantly?
It adds new thematic and mechanical elements, such as the lighthouse location and actions related to the Kraken and elders, but it doesn't drastically alter the core rules of the base game. It's more of an addition of content and atmosphere.
Does the experience become more difficult with this expansion?
Generally, expansions bring new challenges. The 'Tendrils of the Kraken' and the introduction of the elders can increase complexity and tension, making the game more challenging, depending on how you incorporate them.
Is this a cooperative or competitive expansion?
Similar to the base game, the cooperative or semi-cooperative nature is maintained. You and the other players will still be working together (or with your own interests) against the game's threats.
Who is this expansion recommended for?
It is highly recommended for players who already love A Touch of Evil: Dark Gothic and want more thematic content, more mystery, and an extra touch of horror inspired by maritime legends.