7.8
rating
Ludopedia
7.3
rating
BGG
Our Verdict
RECOMMENDED
If you enjoy fast, thematic duels, Immortal Heroes packs Ascension’s magic into a half‑hour.
Highlights
- Smooth deck‑building flow
- Strategic hand management
- Short, tense matches
Keep in mind
- Relies on base expansion
- Combo learning curve
Rules manual not indexed yet
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About the game
What you do in a play session
Ascension: Immortal Heroes arrives as the second installment of the Storm of Souls saga, yet it can be played solo or as a two‑player stand‑alone without the base game. The goal? Stop the rebellious demi‑god Kythis, a power‑hungry deity‑in‑training, by wielding Soul Gem cards that unleash the trapped spirits of legendary heroes. Each match starts with a tiny personal deck and a shared pool of resource, monster, and gem cards. On your turn you acquire cards from the pool, add them to your deck, and use their abilities to defeat foes or earn victory points. The game blends deck‑building with hand management, as deciding which cards to play or hold can swing the outcome. Open drafting means both players see the same options, turning every pick into a tactical duel. While the core rules are learned in under ten minutes, depth lies in the hero‑gem combos and the timing of deck acceleration versus defense. A typical game runs about 30 minutes, perfect for a quick yet thematic showdown. The artwork is richly fantasy‑themed, giving life to the epic setting. In short, Immortal Heroes packs the classic Ascension experience into a compact box, ideal for two players or a challenging solo session.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Stone Blade Entertainment, Marabunta
Designer
John Fiorillo
Artist
Eric Sabee
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
1‑2 players; it works great solo or as a two‑player duel.
What is the typical playtime?
About 30 minutes, varying with player familiarity.
How complex is the game?
Light to moderate (BGG weight 2.1). Core rules are quick, but advanced combos need practice.
Do I need the base Ascension: Storm of Souls?
No. Immortal Heroes is standalone, though it can serve as an expansion for Storm of Souls owners.
What components are included?
Hero cards, Soul Gem cards, monster cards, victory point tokens, and a concise rulebook.
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