Manual in English

Oltréé: Undead & Alive — Rules Manual

Studio H, Board Game Box, Evrikus · Board game · 2022
2–4 · best 2 60–120 min Weight 2.1/5 Official PDF 4 pages
8.8 rating Ludopedia
8.1 rating BGG

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Full rulebook

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4 pages
Full manual text available to read Open text

ever since the Titans created the world, death has never been as final as could have been hoped. Sure, there's not much a chance you’ll find Grandma clawing her way out of the family tomb on her own, but a lot of strange things have happened.
To start with, there are strange creatures whose true nature lies smack-dab on the borderline that separates life from death. These ghouls, necrophages, and vampires haunt foul-smelling, ghastly places, feeding on anything and everything that could count as a meal in their eyes - carrion and live prey.
These undead creatures reproduce by infecting living creatures, taking them to the brink of death and keeping them there for all eternity.
Then there are the dead brought back to life using powerful magic. Necromancers, servants of small dark gods, and some monsters know how to revive rotting corpses and ancient skeletons, men, fairies, and animals. The result is a sort of dumb undead beast, incapable of real thought or intelligence, which make them ideal guardians, tireless trackers, and fearless fighters.
And then there are madmen who reject the natural order of the world and refuse to exit the material world and travel to the unknown shores of the afterlife. They use arcane rituals, ungodly sacrifices, powders and talismans, and ghastly liquors, to change their natural state. They become liches and mummies, once-powerful mortals who have traded reason and feelings for an eternal unlife.
Finally, there are those who, due to an accident, love, or anger, are unable to leave. Their body may be gone, but they are still bound to the material world through their powerful emotions and memories. These wraiths and ghosts are trapped in their little bubble, aggressive and desperate by turns, crying out for help, yet ready to destroy anyone who comes near them.
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Languor cards
During the new Chronicles and Incidents, Rangers may fall prey to Languor, a type of supernatural evil. It is a morbid state of melancholy that grips their heart and soul. When playing with the Undead & Alive expansion pack, place the Languor cards in a stack, face down, near the main board. A Ranger who is stricken with Languor must draw the top card in the Languor card pile. The Ranger takes note of the card’s effects and places it, face up, next to their Ranger card. The effect described on the card is applied as long as the Ranger is in possession of this card.

Equipment
3 new Chronicles (36 cards in all)
Starved (Short)
With a Wave of the Hand (Long)
Old Bones (Long)
Languor cards
“Death on the Prowl” Incident cards (3 short, 3 long)
Assignment cards
Skeleton tokens x15
Seal tokens x8
Nexus token x4
“Severed Hand” token x1 x1 x20 x6

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3 3
Languor cards
During the new Chronicles and Incidents, Rangers may fall prey to Languor, a type of supernatural evil. It is a morbid state of melancholy that grips their heart and soul.
When playing with the Undead & Alive expansion pack, place the Languor cards in a stack, face down, near the main board. A Ranger who is stricken with Languor must draw the top card in the Languor card pile. The Ranger takes note of the card’s effects and places it, face up, next to their Ranger card. The effect described on the card is applied as long as the Ranger is in possession of this card.

Accumulating Languor
Each Ranger may only have one Languor card. If a Ranger must draw a Languor card when they already have one, the previous card is discarded and replaced by the new one. The Ranger then loses 1 Vitae.

Dispelling Languor
The action Healing in the Community in Region 6 allows you to get rid of a Languor card in addition to regaining all your Vitae.

Note
Some cards also allow you to get rid of a Languor card. In this case, it is specified on the card.

Assignments & Incidents
6 new Assignment cards allow you to play with the 20 “Death on the Prowl” Incident cards. All these Assignments may be played with all of the Chronicles, as long as you make sure the length matches (Short Assignments with Short Chronicles and Long Assignments with Long Chronicles).

Equipment
3 new Chronicles (36 cards in all)
Starved (Short)
With a Wave of the Hand (Long)
Old Bones (Long)
Languor cards
“Death on the Prowl” Incident cards
Assignment cards (3 short, 3 long)
Skeleton tokens
Seal tokens
Nexus token
“Severed Hand” token

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Mild variant
If you would like your Oltréé session to have less jarring defeat conditions, you may use the following variant:
When the 1 or 2 reaches 8
You can't earn any more, so ignore any additional wins. Nothing else happens.
When the 1 or 2 reaches 0
You can't lose any more, so ignore any additional losses. Nothing else happens.
When the Adversity marker reaches the Chronicle space
Immediately check the Prestige (1) and Defense (2).
— If the 1 or the 2 are at 0: The game is immediately over!
— If the 1 is at 8: Earn 1 Treasure (4).
— If the 2 is at 8: Remove 1 Incident card from any Region.
Don't forget:
Keep the following rules in mind:
— Adversity marker
The Adversity marker cannot skip the Chronicle space if a is rolled on the die. It must stop there.
In the same way, the Adversity marker cannot stay on the Chronicle space 2 turns in a row. If the marker is already on the Chronicle space and a is rolled on the die, the marker must move forward one space.
— Treasure
Treasure is a special resource. This resource is not a “wild card”. Treasure cannot be used in the place of other resources. Treasure can be exchanged by Calling on a Community in Region 1.
DESIGNERS Antoine Bauza & John Grümph
Illustrator Vincent Dutrait
Chronicle Illustrators Ivan Gil, Jérôme Lereculey, Lionel Marty
Chronicle Coloring Albertine Ralenti
Playtesters Corentin Lebrat, Gautier de Cottreau, Françoise Sengissen, Esteban Bauza, Xavier Dumail, Olivier Moyse, Mikaël Bach, Mickaël Bertrand, Ludovic Maublanc, Mathias Guillaud.
Credits
All rights reserved © Studio H 2022
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