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Objective of the Game
In Oltréé: Undead & Alive, players are Rangers in a world where death is not always final. Strange creatures like ghouls, necrophages, and vampires haunt ghastly places, feeding on carrion and live prey, and reproducing by infecting living creatures. Necromancers and monsters revive rotting corpses and ancient skeletons, creating dumb undead beasts. Madmen use arcane rituals to become liches and mummies, trading reason for eternal unlife. Finally, wraiths and ghosts are trapped by powerful emotions and memories. The game's theme revolves around these various forms of undead and the supernatural evil known as Languor that can afflict Rangers.
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Preparation (Setup)
Languor Cards
When playing with the Undead & Alive expansion pack, place the Languor cards in a stack, face down, near the main board.
Equipment
The expansion includes:
- 3 new Chronicles (36 cards in total): Starved (Short), With a Wave of the Hand (Long), Old Bones (Long).
- Languor cards.
- "Death on the Prowl" Incident cards (3 short, 3 long).
- 6 new Assignment cards (3 short, 3 long).
- 15 Skeleton tokens.
- 8 Seal tokens.
- 4 Nexus tokens.
- 1 "Severed Hand" token.
The new Assignment cards allow you to play with the 20 "Death on the Prowl" Incident cards. All these Assignments may be played with all of the Chronicles, as long as you make sure the length matches (Short Assignments with Short Chronicles and Long Assignments with Long Chronicles).
Fluxo do Jogo
Languor Cards
During new Chronicles and Incidents, Rangers may fall prey to Languor, a type of supernatural evil. A Ranger who is stricken with Languor must draw the top card in the Languor card pile. The Ranger takes note of the card’s effects and places it, face up, next to their Ranger card. The effect described on the card is applied as long as the Ranger is in possession of this card.
Accumulating Languor
Each Ranger may only have one Languor card. If a Ranger must draw a Languor card when they already have one, the previous card is discarded and replaced by the new one. The Ranger then loses 1 Vitae.
Adversity Marker Movement
- The Adversity marker cannot skip the Chronicle space if a die roll indicates it should. It must stop there.
- The Adversity marker cannot stay on the Chronicle space 2 turns in a row. If the marker is already on the Chronicle space and a die roll indicates it should move, the marker must move forward one space.
Ações e Como Jogar
Dispelling Languor
The action Healing in the Community in Region 6 allows you to get rid of a Languor card in addition to regaining all your Vitae. Some cards also allow you to get rid of a Languor card, which will be specified on the card itself.
Treasure
Treasure is a special resource. This resource is not a "wild card" and cannot be used in the place of other resources. Treasure can be exchanged by Calling on a Community in Region 1.
Fim de Jogo e Pontuação
Mild Variant Defeat Conditions
When the Prestige (1) or the Defense (2) reaches 8, you can't earn any more, so ignore any additional wins. Nothing else happens.
When the Prestige (1) or the Defense (2) reaches 0, you can't lose any more, so ignore any additional losses. Nothing else happens.
When the Adversity marker reaches the Chronicle space:
- Immediately check the Prestige (1) and Defense (2).
- If the Prestige (1) or the Defense (2) are at 0: The game is immediately over!
- If the Prestige (1) is at 8: Earn 1 Treasure (4).
- If the Defense (2) is at 8: Remove 1 Incident card from any Region.
Dicas para Vencer
Consulte o manual para detalhes sobre esta seção.
Rules manual
Official PDF file
Frequently Asked Questions
Quick answers about the rules
What is the objective of Oltréé: Undead & Alive?
How do you set up Oltréé: Undead & Alive?
How do you play Oltréé: Undead & Alive?
How does Oltréé: Undead & Alive end, and how do you score?
What are some tips for winning Oltréé: Undead & Alive?
Expansion for
Published additional content