If you've always wanted to dive into the world of wargames but found them too complex, Battle for Moscow is your entry ticket! It puts you in command of one of the most tense moments of World War II, Operation Typhoon, in a super accessible way. It's a quick, to-the-point game that makes you feel the pressure of every tactical decision without overwhelming you with rules. Perfect for those looking for a historical simulation without spending hours and hours at the table.
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Highlights
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Excellent wargame entry point
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Immersive historical simulation
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Accessible, straightforward rules
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Quick, dynamic gameplay
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Functional, clear components
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Keep in mind
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Low complexity for veterans
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Focus on a single scenario
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Dice rolling luck factor
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About the game
What you do in a play session
In Battle for Moscow: Operation Typhoon, 1941, you are transported to the dramatic setting of the Eastern Front of World War II, reliving Operation Typhoon. In September 1941, the German High Command launched its final, decisive offensive to capture Moscow and dismantle the Red Army. German tanks and infantry advanced relentlessly, even spotting the Kremlin spires, while the Soviet government in Moscow panicked, burning documents and evacuating Lenin's body. The Russian capital hung by a thread, and the fate of the war seemed uncertain.
However, by December 5, the German advance was halted across the entire front. Exhausted and demoralized, they narrowly failed in their objective as the harsh Russian winter intensified. This introductory wargame from Victory Point Games, part of the popular Battlesson™ series, offers new players an opportunity to dive into this fascinating hobby. With an 11"x17" color map, 40 die-cut pieces, a 4-page rulebook, plus a player aid sheet and a Battlesson™ guide, the game simulates the campaign where each unit represents a German corps or a Russian army, and each turn covers one to two weeks. Prepare to command your troops and rewrite history, feeling the tension of one of the most critical moments of World War II.
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Cities: Moscow (Russia)Country: GermanyCountry: RussiaCountry: Soviet UnionHistory: World War II (Eastern Front)Magazine: C3iPlayers: Two-Player Only GamesPlayers: Wargames with Rules Supporting Only Two PlayersSeries: Battlesson (Victory Point Games)Series: Campaigns in Russia (Frank Chadwick)War Battlespace: Land Warfare
businessPublisherBanana Games, GMT Games, RBM Studio, Victory Point Games
editDesignerFrank Chadwick
paletteArtistAlan Emrich, Mark Simonitch, Rodger B. MacGowan
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Community
Data from BoardGameGeek
1,084owners
122wishlist
13want to play
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Frequently Asked Questions
Quick answers before you buy
6 questions
What is the average playtime for Battle for Moscow? expand_more
A game of Battle for Moscow is quite quick, usually taking between 50 to 60 minutes. It's ideal for those looking for a more concise wargame experience.
How many players can participate? expand_more
Battle for Moscow is designed for 1 to 2 players, making it a great option for strategic duels or for playing solo, testing your tactics against the system.
What is the game's complexity level? expand_more
With a BGG weight of 1.566/5, Battle for Moscow is considered a low-complexity wargame. It's perfect for beginners to the genre, offering an introductory experience without being superficial.
What are the main components included? expand_more
The game comes with an 11"x17" color map (with reference tables), 40 color, die-cut unit pieces, a 4-page standard rules booklet, a player aid sheet, and a 'Battlesson™' sheet to help with learning.
Is the game good for someone who has never played a wargame before? expand_more
Absolutely! It's part of Victory Point Games' Battlesson™ series, which is specifically designed to introduce new players to the wargaming hobby in an educational and fun way.
What does 'Battlesson™' mean? expand_more
It's a special guide included in the game that serves as a tutorial. It helps players understand the rules and strategic nuances of wargaming, making the learning curve much smoother.