Black Death City

(Web published) · Board game · 2026
— Ludopedia — BGG 1–2 Solo —
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Our Verdict
FOR GENRE FANS

If you love narrative wargames and consequence-heavy campaigns, Black Death City is a gem. The dynamic warband progression and miniature flexibility are its biggest strengths. Just don’t expect a walk in the park—every decision here carries weight. Perfect for groups who enjoy emergent storytelling and a dash of controlled chaos.

Highlights
  • Dynamic, evolving campaign
  • Miniature-agnostic freedom
  • Rich, consequential narrative
Keep in mind
  • Can be brutal for beginners
  • Requires time and commitment
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About the game

What you do in a play session

Black Death City is a narrative skirmish wargame where you lead a band of survivors in a plague-ravaged city. Here, there are no flawless heroes: your fighters gain experience but can also be maimed or killed in each battle. The game unfolds as a dynamic campaign where every clash impacts the next. Four factions vie for control: Guild Mercenaries, Verminkin, Death Covens, and the Blighted Cloister. Best part? It's 'miniature-agnostic'—use whatever minis you own or improvise with what's handy. Expect strategy, thrilling dice rolls, and tough choices that shape your warband's fate.

Best player count

BGG community vote

1–2 players
1 OK
2 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Admin: Upcoming Releases Components: Miniature agnostic
Publisher (Web published)
Designer Sam Pearson

Community

Data from BoardGameGeek

1owners

Frequently Asked Questions

Quick answers before you buy

5 questions
Player count?
Not confirmed yet, but likely 2+ — great for duels or small groups.
How long does it take?
Campaign-dependent, but each battle should last 60-90 minutes.
Do I need specific miniatures?
Nope! It's miniature-agnostic, so use whatever you own (or even pieces from other games).
Is it too complex?
It has tactical depth but rules are approachable for wargame veterans. Newcomers might need a warm-up.
Solo or co-op?
Seems PvP-focused, but narrative campaigns could inspire house rules.

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