8.3
rating
Ludopedia
7.4
rating
BGG
Our Verdict
RECOMMENDED
Perfect for base game fans who want new scoring options without adding complexity. Its strength lies in its simplicity.
Highlights
- Very easy to learn and implement
- Visually striking double tiles
- Interesting scoring bonuses
- Doesn't slow down the game
Keep in mind
- Very limited content (few pieces)
- Doesn't fundamentally change the game
Rules manual not indexed yet
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About the game
What you do in a play session
Ever felt like your Carcassonne map needed a bit more grandeur? 'Castles in Germany' is the perfect little tweak for that. This mini-expansion brings some German architectural flair to the table with six double-sized tiles depicting majestic castles. The core loop remains the same, but now you have a strategic ace up your sleeve: instead of playing a standard tile, you can drop one of these giant castle tiles, provided the edges match the existing landscape.
Depending on the player count, you'll start with either one or two of these special tiles. When you place a castle, you can assign a follower to it. If your meeple stays in the main castle area, the tile behaves like a cloister—once fully surrounded, it nets you a solid 12 points. However, the real strategic twist lies in the bonus points. If a city or road is completed and any part of that structure touches a castle tile, that structure earns an additional 3 points. The beauty here is that the bonus applies regardless of who placed the castle tile, making these spots highly contested real estate.
It's a lightweight addition that doesn't bloat the rulebook but adds a fresh layer of tactical decision-making. Do you use your castle to secure a guaranteed high score via the cloister mechanic, or do you place it to boost the value of a city or road? It's a subtle shift that encourages more interaction and creates high-value targets on the board. Perfect for players who love the base game but are looking for a quick way to spice up their sessions without spending an hour learning new rules.
Depending on the player count, you'll start with either one or two of these special tiles. When you place a castle, you can assign a follower to it. If your meeple stays in the main castle area, the tile behaves like a cloister—once fully surrounded, it nets you a solid 12 points. However, the real strategic twist lies in the bonus points. If a city or road is completed and any part of that structure touches a castle tile, that structure earns an additional 3 points. The beauty here is that the bonus applies regardless of who placed the castle tile, making these spots highly contested real estate.
It's a lightweight addition that doesn't bloat the rulebook but adds a fresh layer of tactical decision-making. Do you use your castle to secure a guaranteed high score via the cloister mechanic, or do you place it to boost the value of a city or road? It's a subtle shift that encourages more interaction and creates high-value targets on the board. Perfect for players who love the base game but are looking for a quick way to spice up their sessions without spending an hour learning new rules.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
REC
3
OK
4
OK
5
OK
6
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Hans im Glück
Artist
Anne Pätzke, Doris Matthäus, Marcel Gröber
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to play?
Yes! This is a mini-expansion, so you must own the original Carcassonne to use it.
Does it make the game harder or longer?
Not really. Playtime remains around 30-45 minutes and the complexity barely increases.
How many players can join?
From 2 to 6 players, matching the base game's capacity.
What's inside the box?
It's a small set containing the six double-sized German castle tiles.
Is it worth it for beginners?
I'd suggest mastering the base game first. Once you're comfortable, this is a great first step to customize your experience.