Carcassonne: Das Labyrinth

Hans im Glück, W. Nostheide Verlag GmbH · Board game · 2016
2–6 · best 2 Weight 1.6/5
8.1 rating Ludopedia
7.0 rating BGG
Buy · from US$ 4.17
8.1 rating Ludopedia
7.0 rating BGG
Our Verdict
FOR GENRE FANS

Perfect for those who own the base game and want a small tactical twist without complicating the rules. Its strength lies in its connection versatility.

Highlights
  • Merges up to four roads at once
  • Compatible with all base game versions
  • Adds tactical convergence layers
  • Extremely simple rules to learn
Keep in mind
  • Very limited content (just one tile)
  • Hard to find as it was a magazine insert
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About the game

What you do in a play session

Ever had that moment where you have several roads scattered across the map and wish there was a way to merge them all for a massive score? That's exactly where Carcassonne: Das Labyrinth comes in. This is one of those 'micro-expansions' focused on a single element, but one that significantly shifts the tile-placement strategy. The heart of this expansion is the Labyrinth tile, a special piece that acts as a connection hub. While standard road tiles only link two points, the Labyrinth can connect up to four different roads, merging isolated paths into one single, giant road.

Interestingly, to ensure compatibility for everyone, the expansion included two versions of the tile: one with the classic artwork (by Doris Matthäus) and another with the updated art (by Anne Pätzke). This means that regardless of whether you own the old or new version of the base game, the Labyrinth fits perfectly. Originally, this content was distributed through the German magazine 'Spiel doch!', making it a curious item for collectors and series enthusiasts.

In practice, the game dynamics remain the same, but the presence of this piece alters the board's geometry. It creates interesting tactical opportunities, allowing you to 'steal' other players' roads or save that lonely meeple lost on the map. It's a small detail that adds an extra layer of planning, forcing players to think about how to converge their paths to maximize points. If you already love the loop of placing tiles and fighting for territory in Carcassonne, this tiny addition brings that touch of unpredictability we all love.

Expansion for

Published additional content

2 items

Rules videos

Learn by watching before you open the box

1 videos

Best player count

BGG community vote

2–6 players
2 BEST
3 REC
4 REC
5 OK
6 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Families

Game: Carcassonne Series: Carcassonne Official Minor Expansions
Publisher Hans im Glück, W. Nostheide Verlag GmbH
Designer Klaus-Jürgen Wrede
Artist Anne Pätzke, Doris Matthäus

Frequently Asked Questions

Quick answers before you buy

5 questions
Do I need any other expansion to use the Labyrinth?
No, it works directly with the Carcassonne base game.
Does the game become more complex with this piece?
It doesn't increase complexity, but it adds new tactical possibilities when placing roads.
How many players can play?
It follows the base game's player count, supporting 2 to 6 players.
What's included in the box?
Essentially two Labyrinth tiles (one for the old art and one for the new), so you use the one that matches your game.
Is it worth it for beginners?
I suggest mastering the base game first. Since it's just one tile, it's more of a 'treat' for those who already enjoy the experience.