9.0
rating
Ludopedia
7.3
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you love Carcassonne and crave hills, sheep, and a dash of risk, this expansion is next level.
Highlights
- More hills to dominate
- Sheep add push-your-luck
- Wolf risk boosts excitement
- Vineyards & monasteries get bonuses
Keep in mind
- More pieces increase complexity
- Potential imbalance with sheep
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About the game
What you do in a play session
Carcassonne: Hills & Sheep is the ninth official expansion of the classic Carcassonne, adding a fresh set of pieces, rules, and of course the charm of shepherds and wolves that makes the game even more fun. If you're already familiar with the tile‑placing mechanic that builds cities, roads, monasteries, and fields, get ready to take a walk on the hills: each tile with a hill icon is stacked on top of another, creating an elevation that can decide who wins a feature in case of a tie. This detail gives a “everything can change” vibe that pairs nicely with the added sheep.
Sheep are tokens that can only be placed on fields. When you expand your shepherd’s territory, you have two choices: draw a sheep from the bag or trade all accumulated sheep for points. Each sheep is worth 1 to 4 points, but there are two wolves hidden in the bag; if you draw a wolf, all your sheep are lost. This “push‑your‑luck” element makes the decision to “cash in” or “keep going” more tense and strategic. Moreover, vineyards, already present in the base game, now grant 3 bonus points to each completed monastery, encouraging players to protect and finish these bonus spots.
The expansion does not change Carcassonne’s standard scoring rules, but it adds new scoring opportunities and, at the same time, increases board complexity with more tiles and pieces in play. Components include 26 hill tiles, 18 vineyard tiles, 6 shepherds, 48 sheep tokens (including 2 wolves), and a sheep bag. It is compatible only with the base game, so you need the original Carcassonne to play. If you enjoy territorial strategy, like a bit of risk, and want something that fits into 40‑minute sessions with 2 to 6 players, Hills & Sheep is a fantastic choice. If you prefer shorter or less variable games, it may be a bit more complex, but it still keeps the fun essence of Carcassonne.
Sheep are tokens that can only be placed on fields. When you expand your shepherd’s territory, you have two choices: draw a sheep from the bag or trade all accumulated sheep for points. Each sheep is worth 1 to 4 points, but there are two wolves hidden in the bag; if you draw a wolf, all your sheep are lost. This “push‑your‑luck” element makes the decision to “cash in” or “keep going” more tense and strategic. Moreover, vineyards, already present in the base game, now grant 3 bonus points to each completed monastery, encouraging players to protect and finish these bonus spots.
The expansion does not change Carcassonne’s standard scoring rules, but it adds new scoring opportunities and, at the same time, increases board complexity with more tiles and pieces in play. Components include 26 hill tiles, 18 vineyard tiles, 6 shepherds, 48 sheep tokens (including 2 wolves), and a sheep bag. It is compatible only with the base game, so you need the original Carcassonne to play. If you enjoy territorial strategy, like a bit of risk, and want something that fits into 40‑minute sessions with 2 to 6 players, Hills & Sheep is a fantastic choice. If you prefer shorter or less variable games, it may be a bit more complex, but it still keeps the fun essence of Carcassonne.
Expansion for
Published additional content
Gallery
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Rules videos
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Best player count
BGG community vote
2
BEST
3
BEST
4
BEST
5
REC
6
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Hans im Glück, 999 Games, Bard Centrum Gier, Devir, Enigma (Bergsala Enigma), Fantasmagoria, Feelindigo, Filosofia Éditions, Giochi Uniti, Hobby World, Lautapelit.fi, MINDOK, Oxygame, Piatnik, Schmidt Spiele, Stupor Mundi, Swan Panasia Co., Ltd., Z-Man Games
Designer
Klaus-Jürgen Wrede, Manfred Keller
Artist
Anne Pätzke, Chris Quilliams, Doris Matthäus, Klaus-Jürgen Wrede
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play?
From 2 to 6 players.
How long does a game last?
Between 40 and 40 minutes, depending on the number of players.
What is the complexity level?
Medium, similar to the base game, but with more pieces and strategic decisions.
What components are included?
26 hill tiles, 18 vineyard tiles, 6 shepherds, 48 sheep tokens (including 2 wolves), and a sheep bag.
Does the expansion work only with the base game?
Yes, you need the original Carcassonne to play.
Who is this expansion recommended for?
For those who enjoy territorial strategy, like a bit of risk, and want more depth in 40‑minute sessions with 2 to 6 players.