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Our Verdict
RECOMMENDED
Perfect for those who own the base game and want to add more chaos and quick strategy to the table.
Highlights
- Free movement for the royalty
- Unpredictable fish ammo
- Simple and fast rules to learn
- Increases player interaction
Keep in mind
- Requires the base game to play
- Very limited content (mini-expansion)
About the game
What you do in a play session
If you already enjoy the mayhem and fun of Catapult Feud, get ready because The Royal Feast expansion is here to make the clash even more chaotic! This mini-expansion doesn't try to reinvent the wheel, but it adds layers of strategy and laughter that make a real difference at the table. The main highlight is the introduction of the Royal Base. Now, each player can turn one of their troops into a member of the royalty. And being noble has its perks: during the Tactics Phase, you can move your Royal piece to any valid position on your player board without spending a single action card. It's that 'free' strategic move that can save your skin or ruin an opponent's plan at just the right moment.
But it's not all about status and privileges; the expansion also introduces a new type of ammo that will test everyone's patience and aim: the smelly fish. Unlike conventional ammunition, the fish is extremely bouncy and unpredictable. Trying to hit the target with it is a precision challenge that turns the match into a true test of dexterity, where the result can be an epic hit or a hilarious miss.
The package is compact and straightforward, including the royal bases, the fish ammo, new action cards, and updated rules. It's the perfect complement for those who want a quick 'upgrade' to the base game without needing massive manuals. If you love party games where physical skill counts as much as tactics, this expansion adds that extra pinch of unpredictability that keeps everyone engaged. Basically, you get more mobility with the royalty and more chaos with the fish, making every round unique and full of twists. It's fast-paced, medieval fun and, in the case of the fish, quite smelly!
But it's not all about status and privileges; the expansion also introduces a new type of ammo that will test everyone's patience and aim: the smelly fish. Unlike conventional ammunition, the fish is extremely bouncy and unpredictable. Trying to hit the target with it is a precision challenge that turns the match into a true test of dexterity, where the result can be an epic hit or a hilarious miss.
The package is compact and straightforward, including the royal bases, the fish ammo, new action cards, and updated rules. It's the perfect complement for those who want a quick 'upgrade' to the base game without needing massive manuals. If you love party games where physical skill counts as much as tactics, this expansion adds that extra pinch of unpredictability that keeps everyone engaged. Basically, you get more mobility with the royalty and more chaos with the fish, making every round unique and full of twists. It's fast-paced, medieval fun and, in the case of the fish, quite smelly!
Expansion for
Published additional content
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Rules manual
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Best player count
BGG community vote
2
OK
3
OK
4
OK
Soundtrack
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Vesuvius Media, IELLO
Designer
Kristian Fosh
Artist
Damien Mammoliti, Kristian Fosh
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to play?
Yes! This is a mini-expansion, so it adds components and rules to the original game. It cannot be played standalone.
What does the Royal troop do differently?
It can be moved during the Tactics Phase without the need to use an action card, making it a free move.
Is the fish ammo hard to use?
Yes, it's designed to be bouncy and unpredictable, requiring much more precision than standard ammo.
How many players can enjoy the expansion?
It supports 2 to 4 players, matching the capacity of the base game.
Does the game become much more complex with the expansion?
No, the complexity remains low. The new rules are simple and don't add any heavy learning curve.
How long does a game take with the expansion?
It remains a fast game, typically lasting between 20 to 30 minutes.