7.2
rating
Ludopedia
7.7
rating
BGG
Our Verdict
RECOMMENDED
If you love Champions of Midgard, this promo card adds a neat tactical option without overhauling anything.
Highlights
- Enables strategic trade‑offs
- Seamlessly fits base game
- Thematic Odin artwork
Keep in mind
- Just a small add‑on
- No core rule changes
Rules manual not indexed yet
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About the game
What you do in a play session
The "Odin's Trial" promo card first appeared at Origins 2016 as a giveaway for attendees. It consists of two identical Journey Cards that each read: "Lose any 2 food or any die to Gain Favor." This simple yet tactical effect lets a player trade two units of food or a die for Favor, the divine currency that powers the Norse gods in Champions of Midgard. The decision creates a strategic dilemma – sacrifice production resources to boost your divine standing. The card does not modify the core rules, but it adds another layer of resource management, especially for players who enjoy taking risks at crucial moments. Its artwork matches the series' aesthetic, featuring Odin‑related imagery and a cold, northern atmosphere. Though merely a promo item, it fits neatly into the game's core mechanics of dice rolling, set collection, and worker placement. It’s perfect for those who already own the base game and want a tiny strategic boost without buying a full expansion. The wording is concise and easy to remember, making it a smooth addition to the flow of play. In short, "Odin's Trial" is a modest extra that can tip the scales in tight games, particularly in the late rounds where every Favor point matters.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
REC
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Grey Fox Games, Corax Games, Portal Games
Designer
Ole Steiness
Artist
Víctor Pérez Corbella
Community
Data from BoardGameGeek
1,266owners
52wishlist
30want to play
Frequently Asked Questions
Quick answers before you buy
How many players can use the card?
The card works in games with 2 to 4 players, just like the base game.
Does it change the playing time?
It doesn’t noticeably affect length; sessions stay around 60‑90 minutes.
Do I need to buy an expansion to use it?
No. It’s a standalone promo that works with the base game only.
Is the card hard to understand?
Not at all. The text is brief – lose 2 food or any die to gain Favor – easy to remember.
What’s the practical benefit?
It lets you turn production resources (food or a die) into Favor, handy for triggering divine powers in tight spots.
Does it increase game complexity?
Complexity stays the same (weight 2.5/5); the card just adds another strategic option.