Claim: Ghosts

Deep Water Games, MS Edizioni, PaperGames (III) · Board game · 2019
7.8 Ludopedia 7.1 BGG 2 25 min Weight 1.0/5
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7.8 rating Ludopedia
7.1 rating BGG

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Our Verdict
RECOMMENDED

Perfect for Claim owners looking to refresh their strategy with new powers. A quick and efficient upgrade!

Highlights
  • Greatly increases replayability
  • Easy to integrate with base game
  • Abilities that shift the dynamics
  • Very affordable price
Keep in mind
  • Requires the base game to play
  • Limited content (one faction)
Learn How to Play Step by Step Check out our complete step-by-step rules guide.
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About the game

What you do in a play session

Ever felt like you've mastered all the factions in Claim and the matches are becoming a bit too predictable? That's where the Ghosts expansion comes in! This isn't a standalone game, but rather an 'upgrade pack' that introduces a brand new faction to your table. The concept is simple yet brilliant: you take one of the existing factions from the base game and swap it out for the Ghosts. This completely shifts the game's dynamics, as these new characters bring unique abilities that force you and your opponent to rethink your territory conquest strategies.

If you enjoy those fast-paced 'tug-of-war' games where a single card play can flip the script, this expansion is the missing ingredient. The Ghosts aren't just filler; they introduce powers that disrupt the previous logic, massively increasing the game's replayability. It's the perfect choice for those wanting to breathe new life into Claim or Claim 2 without buying a whole new game. Since trick-taking is already the heart of the system, the learning curve is nearly zero for anyone familiar with the base game. Just swap the cards, read the new ability, and start the clash. If you love tactical, fast card games with a touch of fantasy, adding these spirits to your arsenal will turn your duels into much more unpredictable and exciting battles.

Expansion for

Published additional content

1 items

Rules manual

Official PDF file

Rules manual — Claim: Ghosts Portuguese · PDF
Download Manual

Best player count

BGG community vote

Duel · 2 players
2 OK

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Game details

Mechanics, categories, families and credits

Mechanics

Families

Creatures: Ghosts Game: Claim Players: Two-Player Only Games
Publisher Deep Water Games, MS Edizioni, PaperGames (III), White Goblin Games
Designer Scott Almes
Artist Mihajlo Dimitrievski

Community

Data from BoardGameGeek

889owners
45wishlist
19want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
Can I play the Ghosts expansion on its own?
No, it's an expansion. You must own the base game (Claim or Claim 2) to use the Ghost cards.
How do I integrate them into the game?
It's very simple: you remove one of the original factions from the game and replace it with the Ghosts faction.
Does the game become more complex with this expansion?
It doesn't change the overall complexity, but it adds a new tactical layer due to the Ghosts' unique powers.
How many players is it for?
The game remains a duel for 2 players.
How long does it take to learn the new faction?
If you already know how to play Claim, it takes less than 2 minutes. You just need to read the new faction's special ability.