If you enjoy Claim and want more options to spice up your games, this expansion is for you! It brings new characters and twists that make the game even more dynamic.
thumb_up
Highlights
check_circle
More card variety
check_circle
New trick-taking strategies
check_circle
Expands the base game
check_circle
Fun fantasy theme
warning_amber
Keep in mind
report_problem
Requires base Claim game
report_problem
For existing Claim fans
upload_file
Rules manual not indexed yetUpload the PDF rulebook to ask questions about this game with AI.
info
About the game
What you do in a play session
Prepare for battlefield chaos with Claim: Reinforcements – Mercenaries! If you thought the base Claim game was tense, just wait until you see what this expansion brings. Here, the fight for the throne isn't settled with standing armies, but by hiring mercenaries. The big question is: will these newly hired heroes actually help your plans for domination? Or will the Cyclops, Elves, and Orc clans have their own agendas and turn the tide against you? This expansion injects an extra dose of unpredictability and strategy into Claim's already addictive trick-taking system. Remember, to play with these new, attitude-filled cards, you'll need the base game Claim or Claim 2. But the good news is that all versions of Claim are compatible with each other, so feel free to mix them up! The white borders or lack thereof on the cards don't matter; the background is the same across all variants. So, if you enjoy a good trick-taking game with a fantasy twist and want more options to spice up your sessions, this expansion is a perfect fit. It adds new factions and challenges that will test your bluffing and planning skills, ensuring every game is a new adventure in the pursuit of supremacy.
Containers: Tin/Metal BoxCreatures: Fairies / Elves / PixiesGame: ClaimPlayers: Two-Player Only Games
businessPublisherWhite Goblin Games, Deep Water Games, Game Factory, SD Games
editDesignerScott Almes
paletteArtistMihajlo Dimitrievski
groups_2
Community
Data from BoardGameGeek
1,686owners
67wishlist
19want to play
quiz
Frequently Asked Questions
Quick answers before you buy
6 questions
Do I need the base game to play this expansion? expand_more
Yes! Claim: Reinforcements – Mercenaries is an expansion, and you'll need to own the base game Claim or Claim 2 to play.
Can I mix the cards from this expansion with other Claim versions? expand_more
Absolutely! All versions of Claim are fully compatible with each other, so feel free to mix everything up and create your own combinations.
How many players can play with this expansion? expand_more
This expansion maintains Claim's original gameplay, which is for 2 players. It doesn't change the player count.
Does the game's complexity increase significantly with this expansion? expand_more
The overall complexity remains similar to the base game, focusing on the trick-taking mechanic. The expansion adds more variety and some strategic nuances, but it doesn't make the game significantly harder to learn.
What new elements does this expansion add to the game? expand_more
It introduces new cards with different factions and abilities, such as mercenaries, heroes, cyclops, elves, and orcs, adding more unpredictability and tactical options to the games.
Is this an independent expansion, or do I need all of them for the best experience? expand_more
It's not standalone. You need the base game. Claim expansions are designed to be added to the base game or mixed with each other to increase variety, without the need to own all of them.
Take BgBot in your pocket!Rules questions, card narration, and access to your collection anytime.
We use cookies to optimize your experience. By continuing, you agree with our cookies policy.