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About the game
What you do in a play session
The *Conquest of Planet Earth: Santarri Mutant Men* supplement adds a bunch of new cards that you can shuffle straight into the base game's event decks. These cards give your aliens wilder event powers and space gear that can swing the tide of battle. But watch out: the National Guard is in full force to stop you, and they’ve brought a well‑armed, grumpy red‑neck local guide—he might help or hinder depending on your play style. The pack was a bonus for those who bought *Conquest of Planet Earth: Apocalypse* at GenCon and PAX in 2012, but now it’s only available through the Flying Frog website, so grab it while it lasts. The supplement keeps the horror sci‑fi vibe, with miniatures of soldiers and aliens, and stays cooperative where the crew bands together against the alien threat. Action‑point mechanics give more movement and attack options, while area influence determines who controls each sector. The modular board keeps each game fresh, and variable player powers let each player use distinct strategies. If you love strategy games with lots of action, improvisation, and that interplanetary terror feel, this supplement will give you hours of fun and unexpected twists. It’s an expansion that not only adds content but also tactical depth, demanding good team communication to fully exploit the new events and gear.
The gameplay experience gets more intense: event cards can change the game in seconds, players must plan every action point carefully, and area control becomes even more critical. If you already know the base game and want something to add more color and challenge, this supplement is what you need. If you haven’t played yet, it’s worth trying before buying the expansion, because the learning curve can be a bit steeper, but the payoff is worth it.
In short, *Santarri Mutant Men* is the expansion that will elevate any *Conquest of Planet Earth* session, bringing more events, more miniatures, more strategy, and of course, more space terror.
The gameplay experience gets more intense: event cards can change the game in seconds, players must plan every action point carefully, and area control becomes even more critical. If you already know the base game and want something to add more color and challenge, this supplement is what you need. If you haven’t played yet, it’s worth trying before buying the expansion, because the learning curve can be a bit steeper, but the payoff is worth it.
In short, *Santarri Mutant Men* is the expansion that will elevate any *Conquest of Planet Earth* session, bringing more events, more miniatures, more strategy, and of course, more space terror.
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Soundtrack
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Mechanics, categories, families and credits
Mechanics
Categories
Publisher
Flying Frog Productions
Designer
Jason C. Hill
Artist
Jack Scott Hill, Matthew Morgaine
Community
Data from BoardGameGeek
332owners
46wishlist
19want to play
Frequently Asked Questions
Quick answers before you buy
How long does a game last with this supplement?
Playtime can range from 60 to 90 minutes, depending on player count and how quickly you use the events.
Does the supplement work alone or do I need the base game?
You need the base game *Conquest of Planet Earth*; the supplement simply adds extra cards and miniatures.
What is the complexity with the supplement?
Complexity rises slightly due to more action choices and area control, but it remains approachable for beginners.
What components are included?
The supplement includes event cards, alien and human miniatures, area control tiles, and an additional rule booklet.
Is the supplement cooperative or competitive?
It’s cooperative; the team fights the alien threat together.
Is it suitable for players of all ages?
Yes, but the horror theme may not suit very young players; recommended for ages 12+.
Where can I buy the supplement?
It’s only available through the Flying Frog website, so check availability before purchasing.
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