Conquest of Planet Earth: 'The Red Menace' Supplement

Flying Frog Productions · Board game · 2013
1–6 Solo 30 min Weight 2.3/5
rating Ludopedia
7.4 rating BGG
Buy
rating Ludopedia
7.4 rating BGG
Our Verdict

Want more danger and paranoia in your alien fight? This expansion brings the 'Red Menace', masters of disguise, to keep you on the edge!

Highlights
  • Sinister new threat
  • Heightens cooperative tension
  • More event variety
  • Thematic components
Keep in mind
  • Requires base game
  • Adds complexity
FOR GENRE FANS
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About the game
Prepare for cosmic dread! 'The Red Menace' introduces a new, sinister threat to the Conquest of Planet Earth universe. These tentacled aliens are masters of disguise, capable of hiding in shadows and deceiving with illusions and hallucinations. They can be anywhere, or anyone! With panic and paranoia already gripping the terrified humans, these new enemies infiltrate fanatical doomsday cults, attempting to flush out this hidden threat. After all, who needs detective work when you have a mob with pitchforks and torches, right? This expansion adds new Events, Space Stuff, Resistance challenges, and of course, the 'Red Menace' themselves, making the fight for Earth even more desperate and thrilling. If you already enjoy the cooperative and tense gameplay of the base game, this expansion will have you on the edge of your seat, trying to figure out who's friend, who's foe, and how to survive yet another alien invasion. It's time to face the red menace!
BEST PLAYER COUNT
1 OK
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Game details
Publisher Flying Frog Productions
Designer Jason C. Hill
Artist Jack Scott Hill, Matthew Morgaine
Frequently Asked Questions
Do I need the base game 'Conquest of Planet Earth' to play with this expansion?
Yes, absolutely! 'The Red Menace' is an expansion and adds new elements to the base game; it cannot be played on its own.
How many players can enjoy this expansion?
The expansion maintains the same player count as the base game, so it's for 1 to 6 players.
Does the game get harder with this expansion?
Yes, the introduction of the 'Red Menace' and new mechanics add an extra layer of challenge and complexity to the experience.
What is the average playtime with the expansion?
The playtime remains similar to the base game, generally around 30 minutes per session.
Does this expansion add a lot of new components?
It introduces new Event cards, components for the 'Red Menace', and other elements to enrich the game.
Is this good for someone new to the hobby?
If you are already familiar with the base game, yes. For total beginners, it might be better to start with the base game first.