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rating
Ludopedia
7.4
rating
BGG
Our Verdict
If you enjoy party games that mix words, bluffing, and lots of laughs, ContraBanter is for you! It's guaranteed fun for the gang.
Highlights
- Rewarding verbal creativity
- Intense social interaction
- Simple and fast rules
- Great for large groups
Keep in mind
- Moderate language dependency
- Can be chaotic at times
- Requires constant creativity
HIGHLY RECOMMENDED
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Get ready for a "word smuggling" game that will test your smooth-talking skills and deduction abilities! In ContraBanter, two teams face off in a verbal battle where the goal is to secretly insert keywords into a conversation without getting caught. The game kicks off with a question or a random prompt that sets the tone for the chat. From there, the "smuggling" team has 90 seconds to weave their secret words into the flow of conversation, while the opposing team listens intently. If the listening team suspects something, they can pause the game and attempt to guess the hidden words. Each correct guess earns points, whether for successfully "smuggling" your words or "confiscating" the opponents'. With quick 20-40 minute playtimes and capacity for up to 15 players, ContraBanter is perfect for livening up any party. The complexity is quite low (weight 1.5/5), making it accessible to everyone, but the fun is guaranteed for those who enjoy word games and bluffing. It's one of those games that creates hilarious "aha!" moments.
GALLERY
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Mechanics
Categories
Families
Publisher
Skybound Tabletop
Designer
Phil Gross
Artist
Curt Merlo
How many players can participate?
ContraBanter is super flexible, playable by 2 to 15 players. The more people, the more chaos and fun!
How long does a game take?
Each round is quite fast, and the whole game takes between 20 to 40 minutes. Perfect for playing multiple times in one night.
Is it a difficult game to learn?
Not at all! The rules are very straightforward, with a complexity rating of 1.5/5. Anyone can get the hang of it quickly.
Do I need to know English to play?
The original game is in English, but it works very well with translated cards or a supporting spreadsheet. The language dependency is moderate.
What is the main objective of the game?
The objective is to be the team that scores the most points, either by hiding your secret words in a conversation or by guessing the opposing team's secret words.
Is it more of a word game or a deduction game?
It's a mix of both! You use your creativity with words to hide them and your deduction skills to guess others'.
What kind of group is ContraBanter best suited for?
It's ideal for lively groups who enjoy party games, aren't afraid to throw out some words, and like a bit of bluffing and deduction.