—
rating
Ludopedia
6.9
rating
BGG
Our Verdict
Into a wargame with a historical theme and accessible mechanics? Crusader Kingdoms might be the right pick for you, especially if you enjoy card management and area control battles!
Highlights
- Engaging hand management
- Strong historical theme
- Varied modes (solo/coop/comp)
- Light wargame experience
Keep in mind
- Requires P&P assembly
- Moderate language dependency
- Dice luck involved
FOR GENRE FANS
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
Hey there, gamers! Ready for a trip back to the Crusades era? In Crusader Kingdoms: The War for the Holy Land, you'll feel the weight of history in your hands, managing cards that represent troops, events, and strategic responses. The goal is straightforward: expand your realm and dominate more territories than your rivals. The game throws you right into medieval conflicts, where you control Christian or Muslim kingdoms in pursuit of glory and power. Whether you're playing solo against the game, cooperatively with a friend, or fiercely competing against other players (up to 4 in total!), the fun is guaranteed.
With a light wargame feel and mechanics like area control and dice rolling with icons, Crusader Kingdoms offers an immersive experience without being overly complex. Its medium weight (1.53 out of 5) suggests it's accessible for those looking to delve a bit deeper into wargames, but without getting lost in convoluted rules. The playtime varies, but expect something between 20 to 90 minutes, depending on the mode and player count. It's a Print & Play game, so you assemble your own components, adding a personal touch. If you enjoy history, strategy, and a good challenge, this game might be your next obsession!
With a light wargame feel and mechanics like area control and dice rolling with icons, Crusader Kingdoms offers an immersive experience without being overly complex. Its medium weight (1.53 out of 5) suggests it's accessible for those looking to delve a bit deeper into wargames, but without getting lost in convoluted rules. The playtime varies, but expect something between 20 to 90 minutes, depending on the mode and player count. It's a Print & Play game, so you assemble your own components, adding a personal touch. If you enjoy history, strategy, and a good challenge, this game might be your next obsession!
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
1
REC
2
BEST
3
REC
4
BEST
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
(Web published), Worthington Publishing, LLC
Designer
Jesús Peralta García
Artist
Jesús Peralta García
How many people can play Crusader Kingdoms?
The game is quite versatile! It can be played by 1 player (solo mode), 2 players (cooperative mode), or up to 4 players in competitive mode.
How long does a game take to play?
The duration varies quite a bit. Generally, expect something between 20 to 90 minutes. The solo mode tends to be faster.
Is the game very complicated to learn?
It has a medium complexity rating (1.53/5 on BGG), which means it's not super simple, but it's also not overwhelmingly difficult. It's accessible for those who already know some board games.
Do I need to print the game? Is it Print & Play?
Yes, Crusader Kingdoms is a Print & Play game. You will need to print and assemble the components at home.
Is the game heavily language dependent?
It's moderately dependent. You'll need a translated version of the cards or a reference sheet to play comfortably.
What is the main objective of the game?
The objective is to control the most areas on the map by the end of the game, expanding your realm and outmaneuvering your opponents (or the game's challenges in solo/coop mode).