2.0
rating
Ludopedia
8.0
rating
BGG
Our Verdict
Perfect for those wanting to turn the game into an epic and brutal cooperative experience.
Highlights
- Well-implemented cooperative mode
- Impossible Mode for veteran players
- Stunning oversized character cards
- Huge variety of new cards
Keep in mind
- Requires base game to play
- Heavy language dependency
RECOMMENDED
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If you're already a fan of the DC Deck-Building Game, get ready to crank up the chaos! The Crisis Collection 2 isn't just a pile of new cards; it's the combination of Crisis Expansion Packs 3 and 4, bringing everything you need to face the greatest crises in the DC Universe. The biggest game-changer here is the introduction of cooperative gameplay. Ever felt that 'we're all in this together' vibe? Now you and your friends can team up to survive catastrophic events and take down villains that would be a total nightmare to face alone.
The content reimagines iconic characters: the villains from 'Forever Evil' and the heroes from 'Teen Titans' get 'Crisis' versions, specifically tuned for team play. But don't think it's a walk in the park. For those who love a real struggle, the collection introduces 'Impossible Mode'. In this mode, Super-Villains receive brutal buffs, making victory an epic challenge in both cooperative and competitive modes. It's the kind of difficulty that makes you second-guess every single card you draft from the market.
Additionally, the box is packed with 12 new oversized Character cards (6 from each expansion), providing great visual presence on the table, along with various main deck cards that expand your tactical options. Just remember one crucial detail: this is an expansion. You'll need any DC Deck-Building Game base game to actually play. If you're looking for more depth, fresh challenges, and the chance to save the multiverse with your crew, this collection is exactly what you need.
The content reimagines iconic characters: the villains from 'Forever Evil' and the heroes from 'Teen Titans' get 'Crisis' versions, specifically tuned for team play. But don't think it's a walk in the park. For those who love a real struggle, the collection introduces 'Impossible Mode'. In this mode, Super-Villains receive brutal buffs, making victory an epic challenge in both cooperative and competitive modes. It's the kind of difficulty that makes you second-guess every single card you draft from the market.
Additionally, the box is packed with 12 new oversized Character cards (6 from each expansion), providing great visual presence on the table, along with various main deck cards that expand your tactical options. Just remember one crucial detail: this is an expansion. You'll need any DC Deck-Building Game base game to actually play. If you're looking for more depth, fresh challenges, and the chance to save the multiverse with your crew, this collection is exactly what you need.
GALLERY
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Mechanics
Categories
Families
Publisher
Cryptozoic Entertainment
Designer
Matt Dunn, Matt Hyra, Richelle Brady
Can I play Crisis Collection 2 as a standalone game?
No, it's an expansion. You need any DC Deck-Building Game base game to play.
What is Impossible Mode?
It's a high-difficulty level where villains become much stronger, perfect for those who found the base game too easy.
Is the game now only cooperative?
Not at all! It adds a cooperative mode, but the new cards and Impossible Mode can also be used in traditional competitive matches.
How many players can join?
From 1 to 5 players, depending on the chosen mode.
Is the game complex?
The weight is 2/5, making it accessible, though Impossible Mode requires more strategy and planning.
Does it come with new characters?
Yes, it includes 12 new characters on oversized cards.