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rating
Ludopedia
7.1
rating
BGG
Our Verdict
Co-op fans and DC lovers will adore this expansion, turning the base game into an epic teamwork experience.
Highlights
- Innovative cooperative mode
- Brutal Super-Villains
- Dynamic Crisis Cards
- Fresh heroes and mechanics
Keep in mind
- Requires base game
- High difficulty may frustrate
- Less focus on competitive play
RECOMMENDED
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The DC Universe is in peril, and now you and your friends must team up to save it! The Crisis expansion for the DC Comics Deck-Building Game introduces a brand-new cooperative mode where players face epic challenges together. Forget the traditional competitive gameplay — here, teamwork is key to defeating impossible Super-Villains and surviving the ever-changing Crisis Cards. With new heroes, tougher villains, and mechanics that test your strategy, this expansion is a must-have for fans of cooperative games and the DC universe. And if you still prefer competition, don’t worry: there’s new content for the traditional mode too, including the brutal 'Impossible Mode.' Get ready to shout 'Crisis on Infinite Earths!' as you build the ultimate deck.
GALLERY
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Mechanics
Categories
Families
Publisher
Cryptozoic Entertainment, Don't Panic Games, Egmont Polska
Designer
Matt Hyra
Artist
Ben Stoll, Matt Hyra
Do I need the base game to play this expansion?
Yes, this expansion requires the original DC Comics Deck-Building Game.
How many players does it support?
1 to 5 players, including a challenging solo mode.
How long does a game take?
Around 2 hours on average, but it varies based on difficulty and player count.
Is it too complex for beginners?
If you know the base game, it’s manageable. But the co-op mode demands more strategy.
Is it worth it for competitive-only players?
There’s new content, but the focus is co-op. Hardcore fans will enjoy 'Impossible Mode.'