Our Verdict
RECOMMENDED
For those who enjoy a quick card game with a touch of risk, Diamonds is a great choice! The idea of collecting real diamonds is an extra charm.
Highlights
- Real diamond crystals
- Creative suit actions
- Fast and dynamic games
- Easy-to-learn rules
Keep in mind
- Can have little interaction
- Luck can influence
- Slightly generic theme
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About the game
What you do in a play session
Get ready for a dazzling race in Diamonds, a card game that will make you shine (or not!). Forget spades and hearts; here, real diamond crystals from the box are what matter. The goal? Accumulate as many of these treasures as possible to secure victory.
Here's how it works: each round, you get ten cards and have to make the best of it. One card leads, and others, if possible, must follow suit. But the trick lies in what happens when you can't follow suit! You get a 'Suit Action' based on the card you played. And it doesn't stop there: the winner of the trick also gets a Suit Action, and at the end of the round, whoever took the most cards of each suit gets more bonuses. If you're the unlucky one who didn't win any tricks, you still get two extra actions.
These actions allow you to grab the coveted diamond crystals. You can place them in your 'Showroom' (worth 1 point, but at risk of being stolen by opponents) or in your 'Vault' (safe, worth 2 points). With 60 cards numbered 1 to 15 in four suits, the game is fast-paced, with matches lasting between 20 to 30 minutes. It's a trick-taking game with a dash of hand management and a hint of daring, perfect for those who enjoy light competition full of tactical decisions.
Here's how it works: each round, you get ten cards and have to make the best of it. One card leads, and others, if possible, must follow suit. But the trick lies in what happens when you can't follow suit! You get a 'Suit Action' based on the card you played. And it doesn't stop there: the winner of the trick also gets a Suit Action, and at the end of the round, whoever took the most cards of each suit gets more bonuses. If you're the unlucky one who didn't win any tricks, you still get two extra actions.
These actions allow you to grab the coveted diamond crystals. You can place them in your 'Showroom' (worth 1 point, but at risk of being stolen by opponents) or in your 'Vault' (safe, worth 2 points). With 60 cards numbered 1 to 15 in four suits, the game is fast-paced, with matches lasting between 20 to 30 minutes. It's a trick-taking game with a dash of hand management and a hint of daring, perfect for those who enjoy light competition full of tactical decisions.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
Best player count
BGG community vote
2
OK
3
REC
4
BEST
5
BEST
6
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Stronghold Games, Broadway Toys LTD
Designer
Mike Fitzgerald
Artist
Daniel Solis, William Bricker
Community
Data from BoardGameGeek
8,421owners
871wishlist
142want to play
Frequently Asked Questions
Quick answers before you buy
How many people can play Diamonds?
The game is for 2 to 6 players, making it quite versatile for different groups.
How long does a game take?
Games are quite fast, usually lasting between 20 and 30 minutes.
Is it a difficult game to learn?
No, the rules are quite straightforward, and you'll get the hang of it quickly, ideal for those who want something lighter.
What are the 'diamond crystals'?
They are acrylic pieces that represent the diamonds players collect during the game to score points.
What is the main objective of Diamonds?
The objective is to accumulate the most points in diamond crystals by the end of the game, deciding where to store them (Showroom or Vault) to maximize score and minimize risks.
Does the game have a lot of player interaction?
Interaction exists mainly through showroom theft actions and the competition for tricks and suit cards. It's not a direct confrontation game, but competition is present.
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