Dice Conquest

WizKids (I) · Board game · 2022
8.0 Ludopedia 6.9 BGG 1–4 · best 2 Solo 30 min Weight 1.4/5
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8.0 rating Ludopedia
6.9 rating BGG
Our Verdict
RECOMMENDED

Dice Conquest is the perfect choice for those who want a fast-paced, fun fantasy game, whether playing solo or with friends. The mechanic of allocating dice as weapons is addictive and creates constant tension, especially when you're aiming for that decisive critical hit. It’s a pocket-sized dungeon crawler that packs a lot of fun into just 30 minutes, making it a great addition to any collection that values portability and challenge.

Highlights
  • Fast and intuitive dice mechanics
  • Excellent for solo or cooperative play
  • High replayability with different heroes
  • Extremely quick and practical setup
Keep in mind
  • Heavy reliance on dice luck
  • Low complexity for veteran players
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About the game

What you do in a play session

If you enjoy classic fantasy themes and want a quick experience that fits in your bag, Dice Conquest might just be your new addiction. The goal is straightforward: you and your group—or you alone, if you prefer a solo challenge—must survive a gauntlet of monsters until you face the mighty dragon Kalterstorm. The heart of the game lies in seven polyhedral dice that serve as your weapons. Each round, you roll this handful of dice and must strategically allocate them to the monsters appearing on the table. The trick is knowing which die to use where, as each monster has specific requirements. Some demand exact damage, while others block your path to more dangerous creatures. The masterstroke comes from each hero's special abilities: if you roll your character's 'critical hit' number, you trigger a unique power that can turn the tide. With eight different heroes, you have plenty of room to test combinations and see which synergy works best against the threats. The game is accessible with a light weight, but don't be fooled: the dice rolls always keep you on your toes. And if the base challenge gets too easy, the game includes trap cards you can add to spice things up. It’s a compact, charming experience perfect for those who want a pocket-sized dungeon crawler without hours of setup. The illustrations are a nice touch, and while the game comes with a beautiful set of dice, you are free to swap them out for your favorite RPG set to add extra flair to the table. It’s the kind of game you set up in two minutes, play in thirty, and finish wanting to go for another round just to see if you can be more efficient.

Rules videos

Learn by watching before you open the box

1 videos

Best player count

BGG community vote

1–4 players
1 REC
2 BEST
3 REC
4 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Components: Polyhedral (not D6) dice Creatures: Monsters Players: Games with Solitaire Rules
Publisher WizKids (I)
Designer Eugene Bryant, Stephen Avery
Artist Mirco Paganessi

Community

Data from BoardGameGeek

853owners
252wishlist
29want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
Does it work well for a single player?
Yes! The game was designed with specific rules for solo play, keeping the same tension and fun as the cooperative mode.
How long does a game last?
A game is quite fast, lasting about 30 minutes on average, making it ideal as a filler between longer games.
Can I use my own RPG dice?
Absolutely! The game comes with a set of 7 dice, but you are free to use any polyhedral set you prefer to personalize your experience.
Is the game hard to learn?
Not at all, the weight is quite low (1.35). The rules are easy to grasp, focusing on rolling and allocating dice to monsters.
What if I want a bigger challenge?
The game includes trap cards that you can mix into the base deck to increase the difficulty as you become more experienced.

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