6.0
rating
Ludopedia
6.7
rating
BGG
Our Verdict
Fans of light, suspenseful co-ops will love this. Dice, strategy, and a ticking clock against you!
Highlights
- Well-balanced cooperative tension
- Modular board boosts replayability
- Variable powers give heroes identity
Keep in mind
- Can be too dice-luck dependent
- Sudden loss may frustrate some
RECOMMENDED
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The kingdom is on the brink of collapse under the Dark Lord's rule, and only you and your friends can save it! In *Roll for Adventure*, a cooperative fantasy game, you take on the roles of heroes on a desperate quest to collect power stones and complete a magical amulet before evil prevails. The game blends dice rolling, modular board, and variable player powers to create a unique experience every time. Work together, manage your resources, and make strategic decisions — because if even one region falls to the enemy, it's game over for everyone! Perfect for fans of light, cooperative games packed with dramatic tension.
GALLERY
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In English
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Mechanics
Categories
Families
Publisher
KOSMOS
Designer
Brett J. Gilbert, Matthew Dunstan
Artist
Franz Vohwinkel
2,536
owners
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wishlist
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played
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interactions
How many players can play?
2 to 4 heroes can join forces to save the kingdom.
How long does a game take?
Around 30 minutes on average — perfect for a quick, intense session.
Is it hard to learn?
BGG weight 2/5: simple rules, great for co-op beginners.
Is there much reading required?
Almost no text, just memorize a few dice icons.
Worth it if I own other co-ops?
If you like *Pandemic*'s vibe but want something quicker and more thematic, yes!